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Commit dd36215a authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard
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vkd3d-shader/hlsl: Support case-insensitive lookup for builtin 'float' type.

parent df2d6d35
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Tags wine-0.9.54
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......@@ -609,6 +609,7 @@ static const char * get_case_insensitive_typename(const char *name)
static const char *const names[] =
{
"dword",
"float",
};
unsigned int i;
......@@ -2838,7 +2839,7 @@ static void declare_predefined_types(struct hlsl_ctx *ctx)
effect_types[] =
{
{"dword", HLSL_CLASS_SCALAR, HLSL_TYPE_UINT, 1, 1},
{"FLOAT", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1},
{"float", HLSL_CLASS_SCALAR, HLSL_TYPE_FLOAT, 1, 1},
{"VECTOR", HLSL_CLASS_VECTOR, HLSL_TYPE_FLOAT, 4, 1},
{"MATRIX", HLSL_CLASS_MATRIX, HLSL_TYPE_FLOAT, 4, 4},
{"STRING", HLSL_CLASS_OBJECT, HLSL_TYPE_STRING, 1, 1},
......
[pixel shader]
typedef float2 Dword;
typedef float3 dWord;
typedef float2 fLoat;
float4 f()
{
typedef Dword dword;
typedef fLoat float;
dword v1 = {1, 2};
float v2 = {2, 3};
DWORD v4 = 4;
return float4(v1.x, v1.y, 3, v4);
return float4(v1.x, v2.x, v2.y, v4);
}
float4 f2()
{
typedef dword dword;
dword v = 1;
return float4(v, v, v, v);
typedef float float;
dword v1 = 1;
float v2 = 1;
return float4(v1, v2, v1, v1);
}
float4 main() : SV_TARGET
......@@ -42,3 +47,11 @@ float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}
[pixel shader fail]
typedef float2 float;
float4 main() : sv_target
{
return float4(0, 0, 0, 0);
}
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