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NoFillerPS
9c040caa
·
vkd3d: Get rid of the default fragment shader from d3d12_pipeline_state_init_graphics().
·
Jul 16, 2025
wine/vkd3d!1617
NoIndependentRefcounts
f4a4e2af
·
vkd3d: Replace the resource count field of struct d3d12_heap with an internal refcount.
·
Jun 25, 2025
wine/vkd3d!1602