- Jul 11, 2006
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- Implement call, callnz, label, and ret - Implement support for NOT modifier
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- Implement if, else, endif, rep, endrep, break - Implement ifc, breakc, using undocumented comparison bits in the instruction token - Fix bug in main loop processing of codes with no dst token - Fix bug in GLSL output modifier processing of codes with no dst token - Fix bug in loop implementation (src1 contains the integer data, src0 is aL) - Add versioning for all the instructions above, and remove GLSL_REQUIRED thing, which is useless and should be removed from all opcodes in general.
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- move DEF, DEFI, DEFB handling into the register counting pass - keep track of defined constants as a linked list (because there's a few of them) - apply immediate constants after global constants in the constant loading function - both types of constants now get loaded with array notation in the shader (into the same array)
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Do not AddRef the DirectDraw interfaces in CreatePalette of older interface version, and add a test for that.
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wined3d: Add an "\n" to a fixme to fix another overflow (in IWineD3DImpl_CheckDeviceFormatConversion).
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Alexandre Julliard authored
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