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msl-texture-sampler
411fa325
·
vkd3d-shader/msl: Implement VKD3DSIH_LD.
·
Dec 12, 2024
wine/vkd3d!1316
master
default
protected
77843aa8
·
vkd3d-shader/ir: Always initialise "*control_point_count" in vsir_signature_from_register_type().
·
Dec 11, 2024
msl-mr-6
9d4bcc95
·
vkd3d-shader/msl: Implement VKD3DSIH_USHR.
·
Dec 05, 2024
wine/vkd3d!1302
msl-mr-5
a06e6647
·
vkd3d-shader/msl: Implement VKD3DSIH_RSQ.
·
Dec 04, 2024
wine/vkd3d!1294
msl-mr-4
a81a9fb7
·
vkd3d-shader/msl: Implement VKD3DSIH_LTO.
·
Dec 03, 2024
wine/vkd3d!1291
msl-depthout
7d281924
·
vkd3d-shader/msl: Implement support for the VKD3DSPR_DEPTHOUT register.
·
Nov 30, 2024
wine/vkd3d!1286
msl-mr-draft-2
f19f50ff
·
vkd3d-shader/msl: Implement VKD3DSIH_SQRT.
·
Nov 22, 2024
!10
msl-runner
1efc0ac7
·
tests/shader_runner_metal: Implement draws.
·
Nov 20, 2024
wine/vkd3d!1243
msl-runner-2
f6b30025
·
ci
·
Nov 18, 2024
!9
msl-tests-tag
b0646cb4
·
tests/shader_runner: Introduce a Metal shader runner.
·
Oct 31, 2024
wine/vkd3d!1205
msl-cbuffer
ccc48291
·
vkd3d-shader/msl: Implement support for VKD3DSPR_OUTPUT registers.
·
Oct 10, 2024
wine/vkd3d!1164
msl-io
b7314e24
·
vkd3d-shader/msl: Handle signature element masks in the prologue and epilogue.
·
Oct 07, 2024
wine/vkd3d!1132
msl-temp
e8b14d76
·
vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers.
·
Sep 24, 2024
wine/vkd3d!1111
msl-ret
9b1b7e86
·
vkd3d-shader/msl: Implement VKD3DSIH_RET.
·
Sep 18, 2024
wine/vkd3d!1080
msl-mov
7aa0de27
·
vkd3d-shader/msl: Implement VKD3DSIH_MOV.
·
Sep 18, 2024
wine/vkd3d!1079
msl-dev
db071b46
·
vkd3d-shader/msl: Introduce msl backend & Metal shader runner.
·
Aug 29, 2024
!1