- May 28, 2004
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Alexandre Julliard authored
areas at startup. Based on the work of Mike McCormack.
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Alexandre Julliard authored
(found by Dmitry Timoshkov).
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Alexandre Julliard authored
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bytes not WCHARs.
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Fix UnregisterClass behaviour with NULL hInstance.
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Alexandre Julliard authored
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Alexandre Julliard authored
since the preloader will need to add things to the list before startup.
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Alexandre Julliard authored
has been pre-reserved already.
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Alexandre Julliard authored
by Mike McCormack).
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Fixed D3DTOP_LERP. Fixed some checkGLcall error messages.
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- May 27, 2004
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outside of the actual data structure passed in. Added some more debug traces.
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Added 8000 Hz test as a typically supported format. Added 12000 Hz test as a typically unsupported format. Test error reporting better by testing unsupported formats. Test using PCMWAVEFORMAT in place of WAVEFORMATEX.
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constants (the Mesa bug) and VRally use the 0..95 indexes so fix it - fix normalize for some HW VertexShader inputs - trying to fix the combination of NV_texture_combine_4 with texture_combine_EXT (impl of D3DTOP_DISABLE, D3DTOP_MODULATE for NV_texture_combine_4) - if shaders disabled declare to support 0 for MaxVertexShaderConst.
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- try to use latency and MSG synchro for timeout (but as i'm not a sound expert don't expect too much)
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- May 25, 2004
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Alexandre Julliard authored
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Alexandre Julliard authored
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the previous line.
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Alexandre Julliard authored
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Alexandre Julliard authored
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