- May 05, 2009
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When a Font is looked up in the FontLinks table, they have already been normalised by FontSubstitutes. So no need to store system_links entries for fonts that appear as keys in the FontSubstitutes list.
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Entries in the list of linked fonts are keyed by the substituted font name, so need to be looked up by the substituted font name.
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msctf: Implement ITfCategoryMgr::RegisterGUID, ITfCategoryMgr::GetGUID and ITfCategoryMgr::IsEqualTfGuidAtom.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Custom actions in the CS3 installer depend on this.
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There's no need to waste constants for repeatedly loading the same value.
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This extension is a subset of GL_NV_half_float that defines support for the stream format(same constant), but doesn't define texture formats or immediate mode entrypoints.
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GL_ARB_shader_texture is supported on dx9 ATI cards(and probably dx10 ones too). For Nvidia cards I included a fallback to normal texld. GL_EXT_gpu_shader4 supports similar texture*Grad GLSL functions, just with an EXT prefix instead of ARB. For dx9 NV cards we'd have to use GL_NV_fragment_program2, which supports a texldd equivalent on those cards.
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In SM 1-3 this is just the version, in SM4 this also includes the token count.
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- May 04, 2009
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Alexandre Julliard authored
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kernel32: Make SystemTimeToTzSpecificLocalTime and TzSpecificLocalTimeToSystemTime prototypes match PSDK.
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