- Apr 22, 2004
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test_GetTempFileNameA() failed.
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- introduce -u option to write archive url into the report - bump output format version to 3
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Alexandre Julliard authored
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reused by other projects.
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- Apr 21, 2004
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Alexandre Julliard authored
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Alexandre Julliard authored
dlls/kernel/path.c.
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Alexandre Julliard authored
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data.
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- min/max ranges initialized to some reasonable values - fixed some bugs caused by reversed order of arguments of MONTHCAL_CopyTime - update current month/year after setting current date - changing months etc doesn't send MCN_SELECT (which could be sent only after a particular day was clicked) - changed (hit && MCHT_CALENDARDATE) to (hit == MCHT_CALENDARDATE)
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completely incorrect message flow) - update monthcal after date change in datetime - choose different coordinates when DTS_SHOWNONE is not used - embedded monthcal is now 200 pixels wide - selecting a day in embedded monthcal updates the datetime and hides the monthcal - changing months/years by clicking month name/year in title bar works - embedded month calendar is correctly destroyed (it used to stick on the screen long after the datetime's container was closed)
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- Apr 20, 2004
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headers.
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Alexandre Julliard authored
the corresponding ntdll functionality.
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Remove wszRegSeparator from devenum_private.h since it's neither exported by createdevenum.c nor used by anyone else.
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DIALOG_CreateIndirect, so that it gets created correctly for non template-based dialogs.
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- Move from spawnvp() to CreateProcess(). - Force a 2-minute timeout on individual tests.
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Alexandre Julliard authored
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Alexandre Julliard authored
using the corresponding ntdll functionality.
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Enable hw vertex shaders by default. Moved registry d3d config key to Software\Wine\Direct3D.
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- Apr 19, 2004
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Allow [handle] attribute for types.
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misleading indentation.
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detection (and not build time GL headers) - add a new debug channel for hardware vertex shaders - hardware VS "compiler" fixes: -> special case for address registers (MOV must be replaced by ARL) -> add line numbers to trace (better to find why NVidia drivers complains) -> one parse to determine temporary and address registers needs (@todo: check GL limits) -> remove duplicate traces from Generic ParseProgram
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