- Aug 17, 2005
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vertex shaders 3.0. The Parser will now display the input shader in DirectX style, and the cross compiler now generates valid ARB_VERTEX_PROGRAM programs and outputs the result in ARB_VERTEX_PROGRAM style. Support for a number of extended attributes has been added, but this may not be complete, and dereferencing from loop counters isn't properly parsed yet.
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of wined3d.
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Update the conformance tests accordingly. Tweak a trace because it's very confusing to see the path with no escaped quotes in ShellExecuteA() and then with escaped quotes in ShellExecuteExW32() (due to debugstr_w()).
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Add corresponding conformance test.
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- Aug 16, 2005
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Alexandre Julliard authored
foreground input.
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systems that have version 4.72 of shlwapi.dll.
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from kernel32/tests/process.c. Test passing parameters to .lnk files that point to an executable.
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Alexandre Julliard authored
Vitaliy Margolen).
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Protect against multiple definitions. Use PNTSTATUS where appropriate.
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Document the real SEGPTR type using the standard documentation mechanisms. Fixes winapi_check warnings.
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Make sure that we cache all calculated values.
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COMBOBOXINFO.stateButton when really the button is pressed, not when the combo is dropped down.
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Alexandre Julliard authored
specified otherwise.
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by Saulius Krasuckas.
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Blin.
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- Aug 15, 2005
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Alexandre Julliard authored
off the Unicode macros too.
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