- Sep 28, 1999
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- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
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CLASS_E_CLASSNOTAVAILABLE from E_NOTAVAILABLE as documented. - Replaced memcmps with equivalent IsEqualCLSID or IsEqualGUID macros. - Changed "return 0;" with S_OK or DS_OK as appropriate.
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Alexandre Julliard authored
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Explorer work better.
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- Sep 27, 1999
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DLLs.
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discrimination. Fixed a few segptr/linear address bugs in WAVEHDR/MIDIHDR handling.
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discrimination.
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Got rid of hack on WAVEHDR's reserved field for 16/32 bit discrimination.
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discrimination.
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Add support for string based type ids.
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ES_WANTRETURN flag isn't set.
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Fixed MulDiv to deal better with negative numbers.
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with a client rectangle in device coordinates.
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DefButtonWndProc should process the WM_LBUTTONUP message.
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Alexandre Julliard authored
Make use of the per-thread signal stack (Juergen Lock). Fixed %fs in signal handler for non FS_sig case (Ulrich Weigand).
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- Sep 23, 1999
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Alexandre Julliard authored
'Admiral' Coeyman).
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closed after loosing the focus.
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colormap is black followed by white. Otherwise it creates a color bitmap.
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client/non-client double/single left/medium/right mouse click(s).
- Sep 22, 1999
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Better error recovery when the process attachment fails PlaySound (and helper functions) now use the regular waveOutXXX (instead of wodMessage) Moved handling of hack for differenciating between 16 and 32 bit callback to lolvldrv.c Makes use of new lolvldrv.c interfaces
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Thunks to 16 bit are now generated for the MMSYSTEM module.
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