- Mar 15, 2010
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d3dx9_36: Rename variables in D3DXGetShaderConstantTable(Ex) to match naming convention used in the file.
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- Mar 13, 2010
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Alexandre Julliard authored
kernel32: Abstract the key creation routine and move the key existence check to the top-level function.
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Mar 05, 2010
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Alexandre Julliard authored
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Alexandre Julliard authored
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