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Zsolt Vadász
wine
Commits
947fe3a5
Commit
947fe3a5
authored
15 years ago
by
Christian Costa
Committed by
Alexandre Julliard
15 years ago
Browse files
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d3dx9_36: Add stub for D3DXCreateEffectCompiler.
parent
978d51b2
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3 changed files
dlls/d3dx9_36/d3dx9_36.spec
+1
-1
1 addition, 1 deletion
dlls/d3dx9_36/d3dx9_36.spec
dlls/d3dx9_36/effect.c
+13
-0
13 additions, 0 deletions
dlls/d3dx9_36/effect.c
include/d3dx9effect.h
+86
-0
86 additions, 0 deletions
include/d3dx9effect.h
with
100 additions
and
1 deletion
dlls/d3dx9_36/d3dx9_36.spec
+
1
−
1
View file @
947fe3a5
...
...
@@ -47,7 +47,7 @@
@ stub D3DXCreateCubeTextureFromResourceW
@ stub D3DXCreateCylinder
@ stdcall D3DXCreateEffect(ptr ptr long ptr ptr long ptr ptr ptr)
@ st
ub
D3DXCreateEffectCompiler
@ st
dcall
D3DXCreateEffectCompiler
(ptr long ptr ptr long ptr ptr)
@ stub D3DXCreateEffectCompilerFromFileA
@ stub D3DXCreateEffectCompilerFromFileW
@ stub D3DXCreateEffectCompilerFromResourceA
...
...
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dlls/d3dx9_36/effect.c
+
13
−
0
View file @
947fe3a5
...
...
@@ -888,6 +888,19 @@ HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device,
return
D3D_OK
;
}
HRESULT
WINAPI
D3DXCreateEffectCompiler
(
LPCSTR
srcdata
,
UINT
srcdatalen
,
CONST
D3DXMACRO
*
defines
,
LPD3DXINCLUDE
include
,
DWORD
flags
,
LPD3DXEFFECTCOMPILER
*
compiler
,
LPD3DXBUFFER
*
parse_errors
)
{
FIXME
(
"(%p, %u, %p, %p, %#x, %p, %p): stub
\n
"
,
srcdata
,
srcdatalen
,
defines
,
include
,
flags
,
compiler
,
parse_errors
);
return
E_NOTIMPL
;
}
static
const
struct
ID3DXEffectPoolVtbl
ID3DXEffectPool_Vtbl
;
typedef
struct
ID3DXEffectPoolImpl
{
...
...
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include/d3dx9effect.h
+
86
−
0
View file @
947fe3a5
...
...
@@ -274,6 +274,84 @@ DECLARE_INTERFACE_(ID3DXEffect, ID3DXBaseEffect)
STDMETHOD
(
SetRawValue
)(
THIS_
D3DXHANDLE
parameter
,
LPCVOID
data
,
UINT
byte_offset
,
UINT
bytes
)
PURE
;
};
typedef
struct
ID3DXEffectCompiler
*
LPD3DXEFFECTCOMPILER
;
DEFINE_GUID
(
IID_ID3DXEffectCompiler
,
0x51b8a949
,
0x1a31
,
0x47e6
,
0xbe
,
0xa0
,
0x4b
,
0x30
,
0xdb
,
0x53
,
0xf1
,
0xe0
);
#undef INTERFACE
#define INTERFACE ID3DXEffectCompiler
DECLARE_INTERFACE_
(
ID3DXEffectCompiler
,
ID3DXBaseEffect
)
{
/*** IUnknown methods ***/
STDMETHOD
(
QueryInterface
)(
THIS_
REFIID
riid
,
LPVOID
*
object
)
PURE
;
STDMETHOD_
(
ULONG
,
AddRef
)(
THIS
)
PURE
;
STDMETHOD_
(
ULONG
,
Release
)(
THIS
)
PURE
;
/*** ID3DXBaseEffect methods ***/
STDMETHOD
(
GetDesc
)(
THIS_
D3DXEFFECT_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetParameterDesc
)(
THIS_
D3DXHANDLE
parameter
,
D3DXPARAMETER_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetTechniqueDesc
)(
THIS_
D3DXHANDLE
technique
,
D3DXTECHNIQUE_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetPassDesc
)(
THIS_
D3DXHANDLE
pass
,
D3DXPASS_DESC
*
desc
)
PURE
;
STDMETHOD
(
GetFunctionDesc
)(
THIS_
D3DXHANDLE
shader
,
D3DXFUNCTION_DESC
*
desc
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetParameter
)(
THIS_
D3DXHANDLE
parameter
,
UINT
index
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetParameterByName
)(
THIS_
D3DXHANDLE
parameter
,
LPCSTR
name
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetParameterBySemantic
)(
THIS_
D3DXHANDLE
parameter
,
LPCSTR
semantic
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetParameterElement
)(
THIS_
D3DXHANDLE
parameter
,
UINT
index
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetTechnique
)(
THIS_
UINT
index
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetTechniqueByName
)(
THIS_
LPCSTR
name
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetPass
)(
THIS_
D3DXHANDLE
technique
,
UINT
index
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetPassByName
)(
THIS_
D3DXHANDLE
technique
,
LPCSTR
name
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetFunction
)(
THIS_
UINT
index
);
STDMETHOD_
(
D3DXHANDLE
,
GetFunctionByName
)(
THIS_
LPCSTR
name
);
STDMETHOD_
(
D3DXHANDLE
,
GetAnnotation
)(
THIS_
D3DXHANDLE
object
,
UINT
index
)
PURE
;
STDMETHOD_
(
D3DXHANDLE
,
GetAnnotationByName
)(
THIS_
D3DXHANDLE
object
,
LPCSTR
name
)
PURE
;
STDMETHOD
(
SetValue
)(
THIS_
D3DXHANDLE
parameter
,
LPCVOID
data
,
UINT
bytes
)
PURE
;
STDMETHOD
(
GetValue
)(
THIS_
D3DXHANDLE
parameter
,
LPVOID
data
,
UINT
bytes
)
PURE
;
STDMETHOD
(
SetBool
)(
THIS_
D3DXHANDLE
parameter
,
BOOL
b
)
PURE
;
STDMETHOD
(
GetBool
)(
THIS_
D3DXHANDLE
parameter
,
BOOL
*
b
)
PURE
;
STDMETHOD
(
SetBoolArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
BOOL
*
b
,
UINT
count
)
PURE
;
STDMETHOD
(
GetBoolArray
)(
THIS_
D3DXHANDLE
parameter
,
BOOL
*
b
,
UINT
count
)
PURE
;
STDMETHOD
(
SetInt
)(
THIS_
D3DXHANDLE
parameter
,
INT
n
)
PURE
;
STDMETHOD
(
GetInt
)(
THIS_
D3DXHANDLE
parameter
,
INT
*
n
)
PURE
;
STDMETHOD
(
SetIntArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
INT
*
n
,
UINT
count
)
PURE
;
STDMETHOD
(
GetIntArray
)(
THIS_
D3DXHANDLE
parameter
,
INT
*
n
,
UINT
count
)
PURE
;
STDMETHOD
(
SetFloat
)(
THIS_
D3DXHANDLE
parameter
,
FLOAT
f
)
PURE
;
STDMETHOD
(
GetFloat
)(
THIS_
D3DXHANDLE
parameter
,
FLOAT
*
f
)
PURE
;
STDMETHOD
(
SetFloatArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
FLOAT
*
f
,
UINT
count
)
PURE
;
STDMETHOD
(
GetFloatArray
)(
THIS_
D3DXHANDLE
parameter
,
FLOAT
*
f
,
UINT
count
)
PURE
;
STDMETHOD
(
SetVector
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXVECTOR4
*
vector
)
PURE
;
STDMETHOD
(
GetVector
)(
THIS_
D3DXHANDLE
parameter
,
D3DXVECTOR4
*
vector
)
PURE
;
STDMETHOD
(
SetVectorArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXVECTOR4
*
vector
,
UINT
count
)
PURE
;
STDMETHOD
(
GetVectorArray
)(
THIS_
D3DXHANDLE
parameter
,
D3DXVECTOR4
*
vector
,
UINT
count
)
PURE
;
STDMETHOD
(
SetMatrix
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
*
matrix
)
PURE
;
STDMETHOD
(
GetMatrix
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
*
matrix
)
PURE
;
STDMETHOD
(
SetMatrixArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
*
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
GetMatrixArray
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
*
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
SetMatrixPointerArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
**
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
GetMatrixPointerArray
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
**
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
SetMatrixTranspose
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
*
matrix
)
PURE
;
STDMETHOD
(
GetMatrixTranspose
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
*
matrix
)
PURE
;
STDMETHOD
(
SetMatrixTransposeArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
*
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
GetMatrixTransposeArray
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
*
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
SetMatrixTransposePointerArray
)(
THIS_
D3DXHANDLE
parameter
,
CONST
D3DXMATRIX
**
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
GetMatrixTransposePointerArray
)(
THIS_
D3DXHANDLE
parameter
,
D3DXMATRIX
**
matrix
,
UINT
count
)
PURE
;
STDMETHOD
(
SetString
)(
THIS_
D3DXHANDLE
parameter
,
LPCSTR
string
)
PURE
;
STDMETHOD
(
GetString
)(
THIS_
D3DXHANDLE
parameter
,
LPCSTR
*
string
)
PURE
;
STDMETHOD
(
SetTexture
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DBASETEXTURE9
texture
)
PURE
;
STDMETHOD
(
GetTexture
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DBASETEXTURE9
*
texture
)
PURE
;
STDMETHOD
(
SetPixelShader
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DPIXELSHADER9
pshader
)
PURE
;
STDMETHOD
(
GetPixelShader
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DPIXELSHADER9
*
pshader
)
PURE
;
STDMETHOD
(
SetVertexShader
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DVERTEXSHADER9
vshader
)
PURE
;
STDMETHOD
(
GetVertexShader
)(
THIS_
D3DXHANDLE
parameter
,
LPDIRECT3DVERTEXSHADER9
*
vshader
)
PURE
;
STDMETHOD
(
SetArrayRange
)(
THIS_
D3DXHANDLE
parameter
,
UINT
start
,
UINT
end
)
PURE
;
/*** ID3DXEffectCompiler methods ***/
STDMETHOD
(
SetLiteral
)(
THIS_
D3DXHANDLE
parameter
,
BOOL
literal
)
PURE
;
STDMETHOD
(
GetLiteral
)(
THIS_
D3DXHANDLE
parameter
,
BOOL
*
literal
)
PURE
;
STDMETHOD
(
CompileEffect
)(
THIS_
DWORD
flags
,
LPD3DXBUFFER
*
effect
,
LPD3DXBUFFER
*
error_msgs
)
PURE
;
STDMETHOD
(
CompileShader
)(
THIS_
D3DXHANDLE
function
,
LPCSTR
target
,
DWORD
flags
,
LPD3DXBUFFER
*
shader
,
LPD3DXBUFFER
*
error_msgs
,
LPD3DXCONSTANTTABLE
*
constant_table
)
PURE
;
};
#ifdef __cplusplus
extern
"C"
{
#endif
...
...
@@ -290,6 +368,14 @@ HRESULT WINAPI D3DXCreateEffect(LPDIRECT3DDEVICE9 device,
LPD3DXEFFECT
*
effect
,
LPD3DXBUFFER
*
compilation_errors
);
HRESULT
WINAPI
D3DXCreateEffectCompiler
(
LPCSTR
srcdata
,
UINT
srcdatalen
,
CONST
D3DXMACRO
*
defines
,
LPD3DXINCLUDE
include
,
DWORD
flags
,
LPD3DXEFFECTCOMPILER
*
compiler
,
LPD3DXBUFFER
*
parse_errors
);
#ifdef __cplusplus
}
#endif
...
...
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