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pr0
37bbdd8e
·
ddraw: Actually flip in IDirectDrawSurface::Flip().
·
Mar 31, 2024
wine/wine!3489
pr11
cb723c6d
·
wined3d: Submit command buffers after 512 draw or dispatch commands.
·
May 07, 2024
wine/wine!2724
pr3
08c34e3f
·
ddraw/tests: Test GetVertexBufferDesc().
·
May 07, 2024
wine/wine!2404
io
01d644ba
·
ntdll: Factor filling the IOSB into set_async_direct_result().
·
Jun 05, 2024
mr0
4697b7af
·
d3dcompiler: Do not emit implicit truncation warnings before version 42.
·
Jun 08, 2024
wine/wine!5814
himavant8
072457fb
·
wined3d: Remove the no longer used "color_fixup" field from struct texture_stage_op.
·
Jun 09, 2024
watership-io
12e86d74
·
ntdll: Always fill the 32-bit iosb for overlapped handles, for regular read/write.
·
Jun 14, 2024
mr8
0c4743e9
·
ntdll: Move set_async_direct_result() to file.c.
·
Jun 25, 2024
wine/wine!5921
mr7
d16c4762
·
d3dx9/tests: Define COBJMACROS.
·
Jul 01, 2024
wine/wine!5908
mr3
1b6edbb7
·
include: Convert d3d8.h to an IDL.
·
Jul 09, 2024
wine/wine!6032
terabithia-master4
6b7d8ab1
·
qcap: Delay setting v4l device format until stream initialization.
·
Jul 18, 2024
mr6
d591827c
·
d3d9/tests: Add comprehensive fog tests.
·
Aug 07, 2024
wine/wine!6209
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