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pr11
cb723c6d
·
wined3d: Submit command buffers after 512 draw or dispatch commands.
·
May 07, 2024
wine/wine!2724
20240401
37bbdd8e
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ddraw: Actually flip in IDirectDrawSurface::Flip().
·
Mar 31, 2024
wine/wine!5432
pr0
37bbdd8e
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ddraw: Actually flip in IDirectDrawSurface::Flip().
·
Mar 31, 2024
wine/wine!3489
mhw
89f7fe05
·
more mhw benchmark
·
Mar 27, 2024
ntsync5
312bc2fe
·
make_req
·
Mar 04, 2024
himavant7
d9fb0eda
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wined3d: Correct clip planes for the view transform in wined3d_device_apply_stateblock().
·
Jan 22, 2024
uriel-master
60a6011b
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win16 test.h...
·
Jan 20, 2024
rose
1d61a111
·
rose tools.h
·
Jan 16, 2024
pr1
1975398b
·
ws2_32: Translate AFD_POLL_RESET to FD_CLOSE plus WSAECONNABORTED in WSAEnumNetworkEvents().
·
Nov 22, 2023
wine/wine!544
socks
cb8e9519
·
debugging stuff
·
Nov 07, 2023
!8
damatest
cc101764
·
another gcc 13 warning
·
Oct 31, 2023
himavant6
8c385e2a
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wined3d: Restrict STATE_SAMPLER to FFP textures.
·
Oct 27, 2023
msync
4598acc3
·
correctly reset thread apc
·
Oct 16, 2023
terabithia-master
577eed27
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wined3d: Use dynamic state for patch vertex count if possible.
·
Sep 11, 2023
himavant4
2bc648b6
·
wined3d: Restrict STATE_SAMPLER to FFP textures.
·
Sep 08, 2023
pr6
cda2886f
·
configure: Fail if --enable-archs is used and any cross-compiler is missing.
·
Aug 14, 2023
wine/wine!3560
himavant_cb
3aa1009b
·
[fixme!] wined3d/spirv: Hook up sm1 interface matching.
·
Jul 31, 2023
mr0q
55f65c1b
·
Revert "d3d9: Remove redundant vertex shader constant count clamping."
·
Jul 28, 2023
pr4
3d02e987
·
httpapi/tests: Do not test that a local TCP port is closed.
·
Jul 24, 2023
wine/wine!3378
master4
bb1621a2
·
include: Convert d3d10effect.h to an IDL.
·
Jul 10, 2023
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