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watership-io
12e86d74
·
ntdll: Always fill the 32-bit iosb for overlapped handles, for regular read/write.
·
Jun 14, 2024
himavant8
072457fb
·
wined3d: Remove the no longer used "color_fixup" field from struct texture_stage_op.
·
Jun 09, 2024
io
01d644ba
·
ntdll: Factor filling the IOSB into set_async_direct_result().
·
Jun 05, 2024
pr3
08c34e3f
·
ddraw/tests: Test GetVertexBufferDesc().
·
May 07, 2024
wine/wine!2404
pr11
cb723c6d
·
wined3d: Submit command buffers after 512 draw or dispatch commands.
·
May 07, 2024
wine/wine!2724
20240401
37bbdd8e
·
ddraw: Actually flip in IDirectDrawSurface::Flip().
·
Mar 31, 2024
wine/wine!5432
pr0
37bbdd8e
·
ddraw: Actually flip in IDirectDrawSurface::Flip().
·
Mar 31, 2024
wine/wine!3489
mhw
89f7fe05
·
more mhw benchmark
·
Mar 27, 2024
ntsync5
312bc2fe
·
make_req
·
Mar 04, 2024
himavant7
d9fb0eda
·
wined3d: Correct clip planes for the view transform in wined3d_device_apply_stateblock().
·
Jan 22, 2024
uriel-master
60a6011b
·
win16 test.h...
·
Jan 20, 2024
rose
1d61a111
·
rose tools.h
·
Jan 16, 2024
pr1
1975398b
·
ws2_32: Translate AFD_POLL_RESET to FD_CLOSE plus WSAECONNABORTED in WSAEnumNetworkEvents().
·
Nov 22, 2023
wine/wine!544
socks
cb8e9519
·
debugging stuff
·
Nov 07, 2023
!8
damatest
cc101764
·
another gcc 13 warning
·
Oct 31, 2023
himavant6
8c385e2a
·
wined3d: Restrict STATE_SAMPLER to FFP textures.
·
Oct 27, 2023
msync
4598acc3
·
correctly reset thread apc
·
Oct 16, 2023
terabithia-master
577eed27
·
wined3d: Use dynamic state for patch vertex count if possible.
·
Sep 11, 2023
himavant4
2bc648b6
·
wined3d: Restrict STATE_SAMPLER to FFP textures.
·
Sep 08, 2023
pr6
cda2886f
·
configure: Fail if --enable-archs is used and any cross-compiler is missing.
·
Aug 14, 2023
wine/wine!3560
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