wined3d: Disable GL_TEXTURE_2D again in check_filter().
To avoid breaking subsequent tests. In particular wined3d_adapter_find_polyoffset_scale() when draw_test_quad() isn't using GLSL. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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