wined3d: Prepare GL resources before calling context_apply_fbo_state.
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- dlls/wined3d/context.c 0 additions, 7 deletionsdlls/wined3d/context.c
- dlls/wined3d/device.c 9 additions, 4 deletionsdlls/wined3d/device.c
- dlls/wined3d/drawprim.c 14 additions, 6 deletionsdlls/wined3d/drawprim.c
- dlls/wined3d/surface.c 29 additions, 17 deletionsdlls/wined3d/surface.c
- dlls/wined3d/wined3d_private.h 2 additions, 0 deletionsdlls/wined3d/wined3d_private.h
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