The source project of this merge request has been removed.
ddraw/tests: r200 zeroes the alpha channel in r5g6b5->r8g8b8a8 blits.
This is somewhat different from the 16 bit to 16 bit blit failures because the blit happens and the color data is properly converted, but the alpha channel is wrong. Later Radeon GPUs fix this behavior, suggesting that games do depend on it.
Signed-off-by: Stefan Dösinger stefan@codeweavers.com