winewayland.drv: part 10.3: Vulkan swapchain presentation
This is the third (and last) part of the Wayland driver Vulkan subseries:
- Implement
vkQueuePresentKHRand support reportingVK_ERROR_OUT_OF_DATE_KHRandVK_ERROR_SURFACE_LOST_KHR. - Misc. enhancements/fixes to ensure the subsurface containing the vulkan rendering is displayed properly.
- Implement a couple of remaining Vulkan functions.
With this MR you can start enjoying some of your games with the Wayland driver (either directly with Vulkan or with a D3D->Vulkan translation). Please note, however, that we don't currently support what's needed for mouselook (you will currently get erratic view movement), so most first-person 3D games are not playable yet.
Thanks!