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user32: Add DragObject() stub.

Merged Nikolay Sivov requested to merge nsivov/wine:drag_object_stub into master
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  • Ghost User requested review from @rbernon

    requested review from @rbernon

  • This imho better lives into clipboard.c (or something else) rather than input.c

    Edited by Rémi Bernon
  • Nikolay Sivov added 2 commits

    added 2 commits

    • f5a9bbda - user32: Add DragObject() stub.
    • bf54e902 - win32u: Move NtUserDragDetect() to window.c.

    Compare with previous version

    • Contributor

      Marvin replied on the mailing list:

      Hi,
      
      It looks like your patch introduced the new failures shown below.
      Please investigate and fix them before resubmitting your patch.
      If they are not new, fixing them anyway would help a lot. Otherwise
      please ask for the known failures list to be updated.
      
      The tests also ran into some preexisting test failures. If you know how
      to fix them that would be helpful. See the TestBot job for the details:
      
      The full results can be found at:
      https://testbot.winehq.org/JobDetails.pl?Key=125560
      
      Your paranoid android.
      
      
      === debian11 (32 bit report) ===
      
      d3drm:
      d3drm.c:5843: Test failed: Cannot create IM device, skipping tests.
      
      === debian11 (build log) ===
      
      0630:err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
      0630:err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
      0630:err:winediag:d3d_device_create The application wants to create a Direct3D device, but the current DirectDrawRenderer does not support this.
  • Rémi Bernon approved this merge request

    approved this merge request

  • added 33 commits

    Compare with previous version

  • Alexandre Julliard approved this merge request

    approved this merge request

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