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519 results
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Commits on Source (162083)
Make.rules
Makefile
autom4te.cache
config.cache
config.log
config.status
root = true
# Defaults
[*]
indent_style = space
indent_size = 4
tab_width = 8
charset = utf-8
insert_final_newline = true
max_line_length = 100
[Makefile*]
indent_style = tab
indent_size = 8
[attr]generated gitlab-generated linguist-generated=true
# generated by autotools
configure generated
include/config.h.in generated
# generated by dlls/dsound/make_fir
dlls/dsound/fir.h generated
# generated by dlls/opencl/make_opencl
dlls/opencl/opencl.spec generated
dlls/opencl/opencl_types.h generated
dlls/opencl/pe_thunks.c generated
dlls/opencl/unix_thunks.c generated
dlls/opencl/unixlib.h generated
# generated by dlls/opengl32/make_opengl
dlls/opengl32/opengl32.spec generated
dlls/opengl32/thunks.c generated
dlls/opengl32/unix_thunks.c generated
dlls/opengl32/unixlib.h generated
include/wine/wgl.h generated
# generated by dlls/winevulkan/make_vulkan
dlls/vulkan-1/vulkan-1.spec generated
dlls/winevulkan/loader_thunks.c generated
dlls/winevulkan/loader_thunks.h generated
dlls/winevulkan/vulkan_thunks.c generated
dlls/winevulkan/vulkan_thunks.h generated
dlls/winevulkan/winevulkan.json generated
dlls/winevulkan/winevulkan.spec generated
include/wine/vulkan.h generated
# generated by tools/make_requests
include/wine/server_protocol.h generated
server/request_handlers.h generated
server/request_trace.h generated
# generated by tools/make_specfiles
dlls/ntdll/ntsyscalls.h generated
dlls/win32u/win32syscalls.h generated
# generated by tools/make_unicode
dlls/dwrite/bracket.c generated
dlls/dwrite/direction.c generated
dlls/dwrite/linebreak.c generated
dlls/dwrite/mirror.c generated
dlls/dwrite/scripts.c generated
dlls/dwrite/scripts.h generated
dlls/dwrite/shapers/arabic_table.c generated
dlls/gdi32/uniscribe/bracket.c generated
dlls/gdi32/uniscribe/direction.c generated
dlls/gdi32/uniscribe/indicsyllable.c generated
dlls/gdi32/uniscribe/linebreak.c generated
dlls/gdi32/uniscribe/mirror.c generated
dlls/gdi32/uniscribe/shaping.c generated
dlls/kernelbase/kernelbase.rgs generated
dlls/tzres/tzres.rc generated
dlls/win32u/vertical.c generated
dlls/wineps.drv/direction.c generated
dlls/wineps.drv/vertical.c generated
nls/*.nls generated
# main Gitlab CI script
stages:
- image
- build
- test
- deploy
include:
- local: "/tools/gitlab/image.yml"
- local: "/tools/gitlab/build.yml"
- local: "/tools/gitlab/test.yml"
- local: "/tools/gitlab/release.yml"
Adam Sacarny <magicbox@bestweb.net>
Albert den Haan <albertd@corel.ca>
Alexander Nicolaysen Sørnes <alex@thehandofagony.com>
Alexander Nicolaysen Sørnes <alexsornes@gmail.com>
Alexandru Balut <alexandru.balut@gmail.com>
Américo José Melo <mmodem00@gmail.com>
András Kovács <andras@csevego.net>
Andreas Rosenberg <andreas.rosenberg@apis.de>
Andrew Johnston <johnstonam@logica.com>
Antonio Codazzi <f_sophia@libero.it>
Bang Jun-Young <junyoung@mogua.com>
Bernhard Rosenkränzer <bero@lindev.ch>
Bernhard Übelacker <bernhardu@mailbox.org>
Byeong-Sik Jeon <bsjeon@hanmail.net>
Carlos Lozano <clozano@andago.com>
Caron Wills <caron@codeweavers.com>
Charles Davis <cdavis@codeweavers.com>
Charles Davis <cdavis5x@gmail.com>
Christopher Gautier <krys@via.ecp.fr>
David A. Cuthbert <dacut@ece.cmu.edu>
David Heidelberg <david@ixit.cz>
Dennis Björklund <db@zigo.dhs.org>
Dennis Björklund <dennisb@cs.chalmers.se>
Dimitrie O. Paun <dimi@bigfoot.com>
Dimitrie O. Paun <dimi@lattica.com>
EA Durbin <eadurbin@freebsd.org>
Eduardo García <eduardo.garcia@gmx.com>
Elizabeth Figura <z.figura12@gmail.com>
Elizabeth Figura <zfigura@codeweavers.com>
Erich Hoover <erich.e.hoover@gmail.com>
Erich Hoover <erich.e.hoover@wine-staging.com>
Erwin Wolff <erwinwolffnl@microformatica.com>
Esme Povirk <vincent@codeweavers.com>
Evgeny Putin <evcalipt@etersoft.ru>
Fan WenJie <fanwj@mail.ustc.edu.cn>
Fatih Aşıcı <fasici@linux-sevenler.org>
Fernando Martins <fernando@cmartins.nl>
François Gouget <fgouget@codeweavers.com>
François Gouget <fgouget@free.fr>
François Gouget <fgouget@multimania.com>
François Gouget <fgouget@psn.net>
Gerhard W. Gruber <sparhawk@gmx.at>
Gerold Jens Wucherpfennig <gjwucherpfennig@gmx.net>
Ge van Geldorp <ggeldorp@vmware.com>
Gregory M. Turner <gmturner007@ameritech.net>
Gustavo Noronha Silva <kov@debian.org>
Guy Albertelli <galberte@neo.lrun.com>
Guy Albertelli <guy@codeweavers.com>
György 'Nog' Jeney <nog@sdf.lonestar.org>
Henri Verbeet <hverbeet@gmail.com>
Hermès Bélusca-Maïto <hermes.belusca@sfr.fr>
Hervé Chanal <chanal_herve@yahoo.fr>
Hirofumi Katayama <katayama.hirofumi.mz@gmail.com>
Hiroshi Tanabe <hirokun_dayomon@infoseek.to>
Huw D. M. Davies <daviesh@abacus.physics.ox.ac.uk>
Huw D. M. Davies <daviesh@huw-davies-computer.local>
Huw D. M. Davies <h.davies1@physics.ox.ac.uk>
Huw D. M. Davies <h.davies@codeweavers.com>
Huw D. M. Davies <hdavies@codeweavers.com>
Huw D. M. Davies <hdavies@codeweavwers.com>
Huw D. M. Davies <huw@codewavers.com>
Huw D. M. Davies <huw@codeweavers>
Huw D. M. Davies <huw@codeweavers.com>
Hwang YunSong (황윤성) <hys545@dreamwiz.com>
Ivan de Saedeleer <Ivands@sympatico.ca>
Ivan Leo Puoti <ivanleo@gmail.com>
Ivan Leo Puoti <puoti@inwind.it>
Ivan Sinitsin <ivan@etersoft.ru>
J A Gow <J.A.Gow@furrybubble.co.uk>
Jan Djarv <Jan.Djarv@mbox200.swipnet.se>
Jason Edmeades <jason@edmeades.me.uk>
Jean Labrousse <jlabrous@altern.org>
Jeff Latimer <jeffl@defcen.gov.au>
Jérôme Gardou <jerome.gardou@gmail.com>
John Klehm <cjohn@klehm.net>
John R. Sheets <jsheets@codeweavers.com>
Jörg Höhle <Joerg-Cyril.Hoehle@t-systems.com>
Jörg Mayer <jmayer@loplof.de>
Jörg Mayer <jmayer@telesun2.telemation.de>
Jose Marcos López Caravaca <jose.lopez@upcnet.upc.es>
Joshua Thielen <thielen@netprince.net>
Józef Kucia <joseph.kucia@gmail.com>
Julio César Gázquez <jgazquez@dld.net>
Kevin Puetz <PuetzKevinA@JohnDeere.com>
Kirill K. Smirnov <Kirill.K.Smirnov@star.math.spbu.ru>
Kirill K. Smirnov <kirill.k.smirnov@gmail.com>
Kolbjørn Fredheim <hightower@tregt.net>
Lawson Whitney <lawson_whitney@juno.com>
Lionel Debroux <Lionel_Debroux@pc-debroux>
Louis Lenders <xerox_xerox2000@yahoo.co.uk>
Lucas Fialho Zawacki <lfzawacki@gmail.com>
Luis Carlos Busquets Pérez <luis.busquets@ilidium.com>
Luis Carlos Busquets Pérez <luiscar2001@yahoo.es>
Mariusz Pluciński <vshader@gmail.com>
Mark G. Adams <mark@transgaming.com>
Markus Gömmel <m.goemmel@compulab.de>
Martin Storsjö <martin@martin.st>
Matej Špindler <matej.spindler@gmail.com>
Matej Špindler <spindler.matej@gmail.com>
Matthew Finnicum <mattfinn@gmail.com>
Maxime Bellengé <maxime.bellenge@gmail.com>
Max TenEyck Woodbury <max@mtew.isa-geek.net>
Michael McCormack <mike@codeweavers.com>
Michael McCormack <mike_mccormack@looksmart.com.au>
Michael McCormack <mike_mccormack@start.com.au>
Michael McCormack <mikem@codeweavers.com>
Michael Müller <michael@fds-team.de>
Michael Veksler <mveksler@techunix.technion.ac.il>
Michael Wetherell <mike.wetherell@ntlworld.com>
Mikołaj Zalewski <mikolajz@google.com>
Mounir Idrassi <mounir.idrassi@idrix.fr>
Nathan Gallaher <ngallaher@deepthought.org>
Nathan Zorich <wfilardo@fuse.net>
Niclas Karlsson <nkarlsso@ra.abo.fi>
Nicolas Brouard <nicolas.brouard@libertysurf.fr>
Norman Stevens <norman@arcady.u-net.com>
Oldřich Jedlička <oldium.pro@seznam.cz>
Ove Kåven <ovehk@ping.uio.no>
Ove Kåven <ovek@arcticnet.no>
Ove Kåven <ovek@transgaming.com>
Panagiotis Christeas <p_christ@hol.gr>
Peter Ganten <peter@ganten.org>
Piotr Pawłow <pp@siedziba.pl>
Qingdoa Daoo <qingdao33122@yahoo.com>
Ragnvald Maartmann-Moe IV <despair@adelphia.net>
Reece H. Dunn <msclrhd@gmail.com>
Reece H. Dunn <msclrhd@googlemail.com>
Robert 'Admiral' Coeyman <admiral@corner.net>
Robert Riggs <rriggs@tesser.com>
Robert Shearman <rob@codeweavers.com>
Robert Shearman <robertshearman@gmail.com>
Roman Pišl <rpisl@seznam.cz>
Sato Kazuyuki <kazus@sunfish.suginami.tokyo.jp>
Sergei Ivanov <sergei@corel.ca>
Sergei Ivanov <sergei@corel.com>
Sergey Turchanov <plumber@print.vlad.ru>
Sergey Turchanov <turchanov@otvprim.ru>
Sergey Turchanov <turchanov@usa.net>
Stefan Dösinger <stefan@codeweavers.com>
Stephan Beuze <fbiggun@hotmail.com>
Stéphane Bacri <stephanebacri@gmail.com>
Stéphane Loeuillet <leroutier@gmail.com>
Stephen Langasek <vorlon@dodds.net>
Sunil Mohan Adapa <sunilmohan@fsf.org.in>
Sylvain St-Germain <sylvain@macadamian.com>
Sylvain St-Germain <sylvain@macadamian.com.epfl.ch>
Thomas Spear <speeddymon@gmail.com>
Thomas Weidenmüller <info@w3seek.de>
Thomas Weidenmüller <thomas@reactsoft.com>
Thomas Weidenmüller <w3seek@reactos.com>
Thomas Weidenmüller <w3seek@reactos.org>
Thomas Weidenmüller <wine-patches@reactsoft.com>
Tomasz Jezierski <developers@tefnet.pl>
Victor Martinez Calvo <vmartinez@reactos.org>
Vikram Kumar <vik@zone81.com>
Vladimir Bespalov <vlad.botanic@gmail.com>
Wei Xie <xiewei@linuxdeepin.com>
William Poetra Yoga Hadisoesen <williampoetra@yahoo.com>
Won Kyu Park <wkpark@kldp.org>
Yuri Kozlov <yuriy.kozlov@gmail.com>
Zachary Brown <zac@zacbrown.org>
Zoltan Nagy <nagyzoli@drotposta.hu>
unidentified <9700584@cs.stadia.fi>
unidentified <develop@stueben.com>
unidentified <f.gockel@t-online.de>
unidentified <ghutchis@cisco.com>
unidentified <hamish_nospam@yahoo.com>
unidentified <jimregan@litsu.ie>
unidentified <jodaman@cegt201.bradley.edu>
unidentified <larstiq@larstiq.dyndns.org>
unidentified <ma@technoprint.ch>
unidentified <mirq@ziemniak.ustronie.pw.edu.pl>
unidentified <o112w8r02@sneakemail.com>
unidentified <orin@pinhead.cc>
unidentified <pofis@portugalmail.pt>
unidentified <smil@mechatronika.hu>
unidentified <therapy@endorphin.org>
unidentified <TTarrant@Etnoteam.It>
unidentified <wine@frotz.org>
unidentified <wine@gc2.kloepfer.org>
unidentified <wine.larry.engholm@xoxy.net>
unidentified <zombi82@hot.ee>
This is release 20030911 of Wine, a free implementation of Windows on
Unix. This is still a developers only release. There are many bugs
and unimplemented features. Most applications still do not work
correctly.
WHAT'S NEW with Wine-20030911: (see ChangeLog for details)
- Many improvements to the winecfg configuration tool.
- Massive header files cleanup for better source compatibility.
- Some more progress on the kernel/ntdll separation.
- Lots of bug fixes.
See the README file in the distribution for installation instructions.
Because of lags created by using mirror, this message may reach you before
the release is available at the ftp sites. The sources will be available
from the following locations:
http://www.ibiblio.org/pub/Linux/ALPHA/wine/development/Wine-20030911.tar.gz
http://prdownloads.sourceforge.net/wine/Wine-20030911.tar.gz
It should also be available from any other site that mirrors ibiblio.org.
These locations also hold pre-built documentation packages in various
formats: wine-doc-html.tar.gz, wine-doc-txt.tar.gz,
wine-doc-pdf.tar.gz and wine-doc-ps.tar.gz.
You can also get the current source directly from the CVS tree. Check
http://www.winehq.com/cvs for details.
Patches should be submitted to "wine-patches@winehq.com". Please
don't forget to include a ChangeLog entry. If you submitted a patch,
please check to make sure it has been included in the new release.
If you want to receive by mail a patch against the previous release
when a new one is released, you can subscribe to the mailing list at
http://www.winehq.com/mailman/listinfo/wine-releases .
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.
--
Alexandre Julliard
julliard@winehq.com
This diff is collapsed.
This diff is collapsed.
For information on how to post a useful bug report, please
read documentation/bugs.sgml.
This is intended to be a place where you should look first if
you want to contribute to the development of Wine.
Wine is still considered alpha software and is still incomplete.
If you want to help the Wine project you can:
* visit Bugzilla (http://bugs.winehq.com/) for
a list of existing bugs. You are also welcome to
help with Bugzilla - add new bugs, confirm,
remove duplicates, test fixes, etc.
* create unit tests for Windows API
* contribute to the Wine documentation
* subscribe to wine-devel, wine-user mailing lists, participate
in the discussions
* run Windows applications, port open-source Windows applications
to Wine, fix bugs you found, enter bugs you can't fix to Bugzilla.
Enter information you discovered to the
Wine Application Database (http://appdb.codeweavers.com/).
* grep for FIXME in the source files
......@@ -2,7 +2,7 @@
Version 2.1, February 1999
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
......@@ -485,7 +485,7 @@ convey the exclusion of warranty; and each file should have at least the
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Also add information on how to contact you by electronic and paper mail.
......
This diff is collapsed.
This document should help new developers get started. Like all of Wine, it
is a work in progress.
SOURCE TREE STRUCTURE
=====================
The Wine source tree is loosely based on the original Windows modules.
Most of the source is concerned with implementing the Wine API, although
there are also various tools, documentation, sample Winelib code, and
code specific to the binary loader. Note that several of the libraries
listed here are "stubbed out", meaning they still need to be implemented.
DLLs:
-----
dlls/ - All the DLLs implemented by Wine
advapi32/ - Crypto, systeminfo, security, eventlogging
avicap32/ - AVI capture window class
avifil32/ - COM object to play AVI files
cabinet/ - Cabinet file interface
comcat/ - Component category manager
comctl32/ - Common controls
commdlg/ - Common dialog boxes (both 16 & 32 bit)
crtdll/ - Old C runtime library
crypt32/ - Cryptography
ctl3d/ - 3D Effects for Common GUI Components
d3d8/ - Direct3D (3D graphics)
d3d9/ - Direct3D (3D graphics)
d3dim/ - Direct3D Immediate Mode
d3dx8/ - Direct3D (3D graphics)
dciman32/ - DCI Manager (graphics)
ddraw/ - DirectDraw (graphics)
devenum/ - Device enumeration (part of DirectShow)
dinput/ - DirectInput (device input)
dinput8/ - DirectInput (device input)
dmband/ - DirectMusic
dmcompos/ - DirectMusic
dmime/ - DirectMusic
dmloader/ - DirectMusic
dmscript/ - DirectMusic
dmstyle/ - DirectMusic
dmsynth/ - DirectMusic
dmusic/ - DirectMusic
dmusic32/ - DirectMusic
dplay/ - DirectPlay (networking)
dplayx/ - DirectPlay (networking)
dpnhpast/ - DirectPlay NAT Helper
dsound/ - DirectSound (audio)
gdi/ - GDI (graphics)
gdi/enhmfdrv/ - Enhanced metafile driver
gdi/mfdrv/ - Metafile driver
glu32/ - OpenGL Utility library (graphics)
icmp/ - ICMP protocol (networking)
imagehlp/ - PE (Portable Executable) Image Helper lib
imm32/ - Input Method Manager
iphlpapi/ - IP Helper API
kernel/ - The Windows kernel
lzexpand/ - Lempel-Ziv compression/decompression
mapi32/ - Mail interface
mpr/ - Multi-Protocol Router (networking)
msacm/ - Audio Compression Manager (multimedia)
msdmo/ - DirectX Media Objects
msimg32/ - Gradient and transparency (graphics)
msisys/ - System information
msi/ - Microsoft Installer
msnet32/ - Network interface
msvcrt/ - C runtime library
msvcrt20/ - C runtime library version 2.0
msvcrtd/ - C runtime library debugging
msvideo/ - 16 bit video manager
mswsock/ - Misc networking
netapi32/ - Network interface
ntdll/ - NT implementation of kernel calls
odbc32/ - Open DataBase Connectivity driver manager
ole32/ - 32 bit OLE 2.0 libraries
oleaut32/ - 32 bit OLE 2.0 automation
olecli/ - 16 bit OLE client
oledlg/ - OLE 2.0 user interface support
olepro32/ - 32 bit OLE 2.0 automation
olesvr/ - 16 bit OLE server
opengl32/ - OpenGL implementation (graphics)
psapi/ - Process Status interface
qcap/ - DirectShow runtime
quartz/ - DirectShow runtime
rasapi32/ - Remote Access Server interface
richedit/ - Rich text editing control
rpcrt4/ - Remote Procedure Call runtime
serialui/ - Serial port property pages
setupapi/ - Setup interface
shdocvw/ - Shell document object and control
shfolder/ - Shell folder service
shell32/ - COM object implementing shell views
shlwapi/ - Shell Light-Weight interface
snmpapi/ - SNMP protocol interface (networking)
sti/ - Still Image service
tapi32/ - Telephone interface
ttydrv/ - TTY display driver (Wine specific)
twain/ - TWAIN Imaging device communications
url/ - Internet shortcut shell extension
urlmon/ - URL Moniker allows binding to a URL (like KIO/gnome-vfs)
user/ - Window management, standard controls, etc.
version/ - File installation library
win32s/ - 32-bit function access for 16-bit systems
winaspi/ - 16 bit Advanced SCSI Peripheral Interface
winedos/ - DOS features and BIOS calls (interrupts) (wine specific)
wineps/ - Postscript driver (Wine specific)
wininet/ - Internet extensions
winmm/ - Multimedia (16 & 32 bit)
winmm/mcianim/ - MCI animation driver
winmm/mciavi/ - MCI video driver
winmm/mcicda/ - MCI audio CD driver
winmm/mciseq/ - MCI MIDI driver
winmm/mciwave/ - MCI wave driver
winmm/midimap/ - MIDI mapper
winmm/wavemap/ - Audio mapper
winmm/winealsa/ - ALSA audio driver
winmm/winearts/ - aRts audio driver
winmm/winejack/ - JACK audio server driver
winmm/wineoss/ - OSS audio driver
winnls/ - National Language Support
winsock/ - Sockets 2.0 (networking)
wsock32/ - Sockets 1.1 (networking)
wintab32/ - Tablet device interface
winspool/ - Printing & Print Spooler
wintrust/ - Trust verification interface
wow32/ - WOW subsystem
x11drv/ - X11 display driver (Wine specific)
Winelib programs:
-----------------
programs/ - All the Winelib programs
avitools/ - AVI information viewer and player
clock/ - Graphical clock
cmdlgtst/ - Common dialog tests
control/ - Control panel
expand/ - Decompress Lempel-Ziv compressed archive
notepad/ - Notepad with RichEdit functionality
osversioncheck/ - Check version of Windows being indicated
progman/ - Program manager
regapi/ - Command line Registry implementation
regedit/ - Registry editor
regsvr32/ - Register COM server
regtest/ - Registry testing program
rpcss/ - RPC services
rundll32/ - Execute DLL functions directly
uninstaller/ - Remove installed programs
view/ - Metafile viewer
wcmd/ - Command line interface
wineconsole/ - Console
winedbg/ - Debugger
winefile/ - File manager
winemine/ - Mine game
winepath/ - Translate between Wine and Unix paths
winhelp/ - Help viewer
winver/ - Windows Version Program
Support programs, libraries, etc:
---------------------------------
documentation/ - some documentation
include/ - Windows standard includes
libs/ - the Wine libraries
libs/port/ - portability library
libs/unicode/ - Unicode support shared
libs/uuid/ - Windows-compatible UUID numbers
libs/wine/ - Wine bootstrap library
libs/wpp/ - C preprocessor
miscemu/ - the main Wine program
server/ - the Wine server
tools/ - relay code builder, resource compiler, etc.
Miscellaneous:
--------------
Note: these directories will ultimately get moved into their
respective dlls.
files/ - KERNEL file I/O
loader/ - KERNEL loader code
memory/ - KERNEL memory management
misc/ - KERNEL shell, registry, winsock, etc.
msdos/ - KERNEL DOS support
scheduler/ - KERNEL process and thread management
graphics/ - GDI graphics drivers
objects/ - GDI logical objects
controls/ - USER built-in widgets
windows/ - USER window management
IMPLEMENTING NEW API CALLS
==========================
This is the simple version, and covers only Win32. Win16 is slightly
uglier, because of the Pascal heritage and the segmented memory model.
All of the Win32 APIs known to Wine are listed in the .spec file of
their corresponding dll. An unimplemented call will look like (from
gdi32.spec)
269 stub PolyBezierTo
To implement this call, you need to do the following four things.
1. Find the appropriate parameters for the call, and add a prototype to
the correct header file. In this case, that means [include/wingdi.h],
and it might look like
BOOL WINAPI PolyBezierTo(HDC, LPCVOID, DWORD);
If the function has both an ASCII and a Unicode version, you need to
define both and add a #define WINELIB_NAME_AW declaration. See below
for discussion of function naming conventions.
2. Modify the .spec file to tell Wine that the function has an
implementation, what the parameters look like and what Wine function
to use for the implementation. In Win32, things are simple--everything
is 32-bits. However, the relay code handles pointers and pointers to
strings slightly differently, so you should use 'str' and 'wstr' for
strings, 'ptr' for other pointer types, and 'long' for everything else.
269 stdcall PolyBezierTo(long ptr long) PolyBezierTo
The 'PolyBezierTo' at the end of the line is which Wine function to use
for the implementation.
3. Implement the function as a stub. Once you add the function to the .spec
file, you must add the function to the Wine source before it will link.
Add a function called 'PolyBezierTo' somewhere. Good things to put
into a stub:
o a correct prototype, including the WINAPI
o header comments, including full documentation for the function and
arguments (see documentation/README.documentation)
o A FIXME message and an appropriate return value are good things to
put in a stub.
/************************************************************
* PolyBezierTo (GDI32.269)
*
* Draw many Bezier curves.
*
* RETURNS
* Success: Non-zero.
* Failure: FALSE. Use GetLastError() to find the error cause.
*
* BUGS
* Unimplemented
*/
BOOL WINAPI PolyBezierTo(HDC hdc, /* [In] Device context to draw to */
LPCVOID p, /* [In] Array of POINT structs */
DWORD count /* [In] Number of points in p */
)
{
/* tell the user they've got a substandard implementation */
FIXME(gdi, ":(%x,%p,%d): stub\n", hdc, p, count);
/* some programs may be able to compensate,
* if they know what happened
*/
SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
return FALSE; /* error value */
}
4. Implement and test the rest of the function.
IMPLEMENTING A NEW DLL
======================
Generic directions
------------------
Apart from writing the set of needed .c files, you also need to do the
following:
1. Create a directory <MyDll> where to store the implementation of
the DLL. This directory has to be put under the dlls/ directory.
If the DLL exists under Windows as both 16 and 32 bit DLL, you
should have a single directory with both implementations.
2. Create the Makefile.in in the ./dlls/<MyDll>/ directory. You can
copy an existing Makefile.in from another ./dlls/ subdirectory.
You need at least to change the MODULE and C_SRCS macros.
3. Add the directory in ./configure.ac (in AC_OUTPUT macro at the end
of the file to trigger the Makefile generation)
4. Run ./make_dlls in the dlls directory to update Makefile.in in
that directory.
5. You can now regenerate ./configure file (with 'make configure')
and the various Makefiles (with 'configure; make depend') (run
from the top of Wine's tree).
You should now have a Makefile file in ./dlls/<MyDll>/
6. Create the .spec file for the DLL exported functions in your
directory. Refer to 'Implementation of new API calls' earlier in
this document for more information on this part.
7. You can now start adding .c files. For the .h files, if they are
standard Windows one, put them in include/. If they are linked to
*your* implementation of the dll, put them in your newly created
directory.
Debug channels
--------------
If you need to create a new debug channel, just add the
WINE_DEFAULT_DEBUG_CHANNEL to your .c file(s), and use them.
All the housekeeping will happen automatically.
Resources
---------
If you also need to add resources to your DLL, then create the .rc
file. Add to your ./dlls/<MyDll>/Makefile.in, in the RC_SRCS macro,
the list of .rc files to add to the DLL. See dlls/comctl32/ for an
example of this.
Thunking
--------
If you're building a 16 & 32 bit DLLs pair, then from the 32 bit code
you might need to call 16 bit routine. The way to do it to add in the
code, fragments like:
/* ### Start build ### */
extern WORD CALLBACK <PREFIX>_CallTo16_word_wwlll(FARPROC16,WORD,WORD,LONG,LONG,LONG);
/* ### stop build ### */
Where <PREFIX>_ is an internal prefix for your module. The first
parameter is always of type FARPROC16. Then, you can get the regular
list of parameters. The _word_wwlll indicates the type of return (long
or word) and the size of the parameters (here l=>long, w=>word; which
maps to WORD,WORD,LONG,LONG,LONG.
You can put several functions between the Start/Stop build pair.
You can also read the winebuild manpage for more details on this.
Then, add to ./dlls/<MyDll>/Makefile.in a line like:
EXTRA_OBJS = $(MODULE).glue.o
See dlls/winmm/ for an example of this.
MEMORY AND SEGMENTS
===================
NE (Win16) executables consist of multiple segments. The Wine loader
loads each segment into a unique location in the Wine processes memory
and assigns a selector to that segment. Because of this, it's not
possible to exchange addresses freely between 16-bit and 32-bit code.
Addresses used by 16-bit code are segmented addresses (16:16), formed
by a 16-bit selector and a 16-bit offset. Those used by the Wine code
are regular 32-bit linear addresses.
There are four ways to obtain a segmented pointer:
- Using the MapLS function (recommended).
- Allocate a block of memory from the global heap and use
WIN16_GlobalLock to get its segmented address.
- Declare the argument as 'segptr' instead of 'ptr' in the spec file
for a given API function.
Once you have a segmented pointer, it must be converted to a linear
pointer before you can use it from 32-bit code. This can be done with
the MapSL function. The linear pointer can then be used freely with
standard Unix functions like memcpy() etc. without worrying about 64k
boundaries. Note: there's no easy way to convert back from a linear
to a segmented address.
In most cases, you don't need to worry about segmented address, as the
conversion is made automatically by the callback code and the API
functions only see linear addresses. However, in some cases it is
necessary to manipulate segmented addresses; the most frequent cases
are:
- API functions that return a pointer
- lParam of Windows messages that point to a structure
- Pointers contained inside structures accessed by 16-bit code.
It is usually a good practice to used the type 'SEGPTR' for segmented
pointers, instead of something like 'LPSTR' or 'char *'. As SEGPTR is
defined as a DWORD, you'll get a compilation warning if you mistakenly
use it as a regular 32-bit pointer.
STRUCTURE PACKING
=================
Under Windows, data structures are tightly packed, i.e. there is no
padding between structure members. On the other hand, by default gcc
aligns structure members (e.g. WORDs are on a WORD boundary, etc.).
This means that a structure like
struct { BYTE x; WORD y; };
will take 3 bytes under Windows, but 4 with gcc, because gcc will add a
dummy byte between x and y. To have the correct layout for structures
used by Windows code, you need to embed the struct within two special
#include's which will take care of the packing for you:
#include "pshpack1.h"
struct { BYTE x; WORD y; };
#include "poppack1.h"
For alignment on a 2-byte boundary, there is a "pshpack2.h", etc.
The use of the WINE_PACKED attribute is obsolete. Please remove these
in favour of the above solution.
Using WINE_PACKED, you would declare the above structure like this:
struct { BYTE x; WORD y WINE_PACKED; };
You had to do this every time a structure member is not aligned
correctly under Windows (i.e. a WORD not on an even address, or a
DWORD on a address that was not a multiple of 4).
NAMING CONVENTIONS FOR API FUNCTIONS AND TYPES
==============================================
In order to support both Win16 and Win32 APIs within the same source
code, the following convention must be used in naming all API
functions and types. If the Windows API uses the name 'xxx', the Wine
code must use:
- 'xxx16' for the Win16 version,
- 'xxx' for the Win32 version when no ASCII/Unicode strings are
involved,
- 'xxxA' for the Win32 version with ASCII strings,
- 'xxxW' for the Win32 version with Unicode strings.
If the function has both ASCII and Unicode version, you should then
use the macros WINELIB_NAME_AW(xxx) or DECL_WINELIB_TYPE_AW(xxx)
(defined in include/windef.h) to define the correct 'xxx' function
or type for Winelib. When compiling Wine itself, 'xxx' is _not_
defined, meaning that code inside of Wine must always specify
explicitly the ASCII or Unicode version.
If 'xxx' is the same in Win16 and Win32, you can simply use the same
name as Windows, i.e. just 'xxx'. If 'xxx' is Win16 only, you could
use the name as is, but it's preferable to use 'xxx16' to make it
clear it is a Win16 function.
Examples:
typedef struct { /* Win32 ASCII data structure */ } WNDCLASSA;
typedef struct { /* Win32 Unicode data structure */ } WNDCLASSW;
typedef struct { /* Win16 data structure */ } WNDCLASS16;
DECL_WINELIB_TYPE_AW(WNDCLASS);
ATOM RegisterClass16( WNDCLASS16 * );
ATOM RegisterClassA( WNDCLASSA * );
ATOM RegisterClassW( WNDCLASSW * );
#define RegisterClass WINELIB_NAME_AW(RegisterClass)
The Winelib user can then say:
WNDCLASS wc = { ... };
RegisterClass( &wc );
and this will use the correct declaration depending on the definition
of the UNICODE symbol.
NAMING CONVENTIONS FOR NON-API FUNCTIONS AND TYPES
==================================================
Functions and data which are internal to your code (or at least shouldn't be
visible to any Winelib or Windows program) should be preceded by
an identifier to the module:
Examples:
ENUMPRINTERS_GetDWORDFromRegistryA() (in dlls/winspool/info.c)
IAVIFile_fnRelease() (in dlls/avifil32/avifile.c)
X11DRV_CreateDC() (in graphics/x11drv/init.c)
if you need prototypes for these, there are a few possibilities:
- within same source file only:
put the prototypes at the top of your file and mark them as prototypes.
- within the same module:
create a header file within the subdirectory where that module resides,
e.g. graphics/ddraw_private.h
- from a totally different module, or for use in winelib:
you should never do that. Only exported APIs can be called across
module boundaries.
DEBUG MESSAGES
==============
To display a message only during debugging, you normally write something
like this:
TRACE("abc..."); or
FIXME("abc..."); or
WARN("abc..."); or
ERR("abc...");
depending on the seriousness of the problem. (documentation/debugging.sgml
explains when it is appropriate to use each of them). You need to declare
the debug channel name at the top of the file (after the includes) using
the WINE_DEFAULT_DEBUG_CHANNEL macro, like so:
WINE_DEFAULT_DEBUG_CHANNEL(win);
If your debugging code is more complex than just printf, you can use
the macros:
TRACE_ON(xxx), WARN_ON(xxx), ERR_ON(xxx) and FIXME_ON(xxx)
to test if the given channel is enabled. Thus, you can write:
if (TRACE_ON(win)) DumpSomeStructure(&str);
Don't worry about the inefficiency of the test. If it is permanently
disabled (that is TRACE_ON(win) is 0 at compile time), the compiler will
eliminate the dead code.
For more info about debugging messages, read:
http://www.winehq.org/site/docs/wine-devel/debugging
MORE INFO
=========
1. There is a FREE online version of the MSDN library (including
documentation for the Win32 API) on http://msdn.microsoft.com/
or http://www.msdn.com/
2. Windows apilist: http://www.mentalis.org/apilist/apilist.php
3. http://www.sonic.net/~undoc/bookstore.html
4. In 1993 Dr. Dobbs Journal published a column called "Undocumented Corner".
5. www.geocities.com/SiliconValley/4942/
Copyright (c) 1993-2003 the Wine project authors (see the file AUTHORS
Copyright (c) 1993-2025 the Wine project authors (see the file AUTHORS
for a complete list)
Wine is free software; you can redistribute it and/or modify it under
......@@ -13,5 +13,5 @@ Lesser General Public License for more details.
A copy of the GNU Lesser General Public License is included in the
Wine distribution in the file COPYING.LIB. If you did not receive this
copy, write to the Free Software Foundation, Inc., 59 Temple Place,
Suite 330, Boston, MA 02111-1307 USA.
copy, write to the Free Software Foundation, Inc., 51 Franklin St,
Fifth Floor, Boston, MA 02110-1301, USA.
List of Wine subsection maintainers
When submitting patches to Wine, the guidelines at
<https://gitlab.winehq.org/wine/wine/-/wikis/Submitting-Patches>
should be followed. This file contains a list of maintainers for
subsections of Wine. If you have questions about your work in an area
of Wine, you may find a list of knowledgeable people here.
Many areas of Wine don't have a specific maintainer, although there may
be people with knowledge of those areas. If an area is not listed here
at all, you can use the git log to find developers working in that area
recently. Or, you can send a mail to wine-devel, but be aware that there
may simply be no one knowledgeable about that subject on the list.
This file uses a similar format to the Linux kernel MAINTAINERS file.
Descriptions of section entries used here:
M: Primary maintainer. FullName <address@domain>
P: Other knowledgeable person. FullName <address@domain>
F: Files and directories with wildcard patterns.
One pattern per line. Multiple F: lines acceptable.
A trailing / implies /*.
W: Link to additional information.
Maintainers List
-----------------------------------
ARM, ARM64
M: Alexandre Julliard <julliard@winehq.org>
P: André Zwing <nerv@dawncrow.de>
F: dlls/dbghelp/cpu_arm*
F: dlls/msvcrt/except_arm.c
F: dlls/ntdll/signal_arm*
F: programs/winedbg/be_arm*
Audio I/O
P: Huw Davies <huw@codeweavers.com>
F: dlls/dsound/
F: dlls/mmdevapi/
F: dlls/winealsa.drv/
F: dlls/winecoreaudio.drv/
F: dlls/wineoss.drv/
F: dlls/winepulse.drv/
F: dlls/winmm/
F: dlls/x3daudio*/
F: dlls/xapofx*/
F: dlls/xaudio*/
Bluetooth support
M: Vibhav Pant <vibhavp@gmail.com>
F: dlls/winebth.sys/
F: dlls/bluetoothapis/
Common Controls Library
P: Nikolay Sivov <nsivov@codeweavers.com>
P: Zhiyi Zhang <zzhang@codeweavers.com>
F: dlls/comctl32/
Common Item Dialog
P: Esme Povirk <esme@codeweavers.com>
F: dlls/comdlg32/itemdlg.c
F: dlls/comdlg32/tests/itemdlg.c
Direct2D
M: Nikolay Sivov <nsivov@codeweavers.com>
P: Henri Verbeet <hverbeet@codeweavers.com>
F: dlls/d2d*/
Direct3D
M: Elizabeth Figura <zfigura@codeweavers.com>
M: Jan Sikorski <jsikorski@codeweavers.com>
P: Henri Verbeet <hverbeet@codeweavers.com>
P: Stefan Dösinger <stefan@codeweavers.com>
P: Matteo Bruni <mbruni@codeweavers.com>
F: dlls/d3d10core/
F: dlls/d3d11/
F: dlls/d3d12/
F: dlls/d3d12core/
F: dlls/d3d8/
F: dlls/d3d9/
F: dlls/d3drm/
F: dlls/ddraw*/
F: dlls/dxgi/
F: dlls/wined3d/
Direct3D helper libraries
M: Matteo Bruni <mbruni@codeweavers.com>
P: Henri Verbeet <hverbeet@codeweavers.com>
P: Stefan Dösinger <stefan@codeweavers.com>
F: dlls/d3d10/
F: dlls/d3d10_1/
F: dlls/d3dcompiler*/
F: dlls/d3dx10*/
F: dlls/d3dx11*/
F: dlls/d3dx9*/
F: dlls/d3dxof/
DirectMusic
M: Michael Stefaniuc <mstefani@winehq.org>
F: dlls/dm*/
F: dlls/dswave/
DirectPlay
M: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
F: dlls/dplayx/
F: dlls/dpnet/
F: dlls/dpwsockx/
DirectShow
M: Elizabeth Figura <zfigura@codeweavers.com>
P: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/amstream/
F: dlls/devenum/
F: dlls/mciqtz32/
F: dlls/qasf/
F: dlls/qcap/
F: dlls/qdvd/
F: dlls/qedit/
F: dlls/quartz/
F: libs/strmbase/
DirectWrite
M: Nikolay Sivov <nsivov@codeweavers.com>
F: dlls/dwrite/
DotNet Runtime
M: Esme Povirk <esme@codeweavers.com>
F: dlls/mscoree/
GDI
M: Huw Davies <huw@codeweavers.com>
F: dlls/gdi32/
F: dlls/win32u/bitblt.c
F: dlls/win32u/bitmap.c
F: dlls/win32u/brush.c
F: dlls/win32u/clipping.c
F: dlls/win32u/dc.c
F: dlls/win32u/dib.c
F: dlls/win32u/dibdrv/
F: dlls/win32u/driver.c
F: dlls/win32u/emfdrv.c
F: dlls/win32u/font.c
F: dlls/win32u/freetype.c
F: dlls/win32u/gdiobj.c
F: dlls/win32u/mapping.c
F: dlls/win32u/opentype.c
F: dlls/win32u/painting.c
F: dlls/win32u/palette.c
F: dlls/win32u/path.c
F: dlls/win32u/pen.c
F: dlls/win32u/printdrv.c
F: dlls/win32u/region.c
GDIPlus
M: Esme Povirk <esme@codeweavers.com>
F: dlls/gdiplus/
GPhoto Driver
M: Marcus Meissner <marcus@jet.franken.de>
F: dlls/gphoto2.ds/
GStreamer multimedia backend
P: Elizabeth Figura <zfigura@codeweavers.com>
P: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/winegstreamer/
HID support
M: Rémi Bernon <rbernon@codeweavers.com>
P: Aric Stewart <aric@codeweavers.com>
F: dlls/hid/
F: dlls/hidclass.sys/
F: dlls/hidparse.sys/
F: dlls/mouhid.sys/
F: dlls/winehid.sys/
HTTP server
M: Elizabeth Figura <zfigura@codeweavers.com>
F: dlls/httpapi/
F: dlls/http.sys/
Input events
M: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/user32/input.c
F: dlls/win32u/input.c
F: dlls/win32u/rawinput.c
F: server/queue.c
Input methods
M: Rémi Bernon <rbernon@codeweavers.com>
P: Aric Stewart <aric@codeweavers.com>
F: dlls/imm32/
F: dlls/win32u/imm.c
F: dlls/winemac.drv/ime.c
F: dlls/winex11.drv/ime.c
JavaScript
M: Jacek Caban <jacek@codeweavers.com>
F: dlls/jscript/
Joystick input
M: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/dinput*/
F: dlls/joy.cpl/
F: dlls/windows.gaming.input/
F: dlls/winebus.sys/
F: dlls/winexinput.sys/
F: dlls/winmm/joystick.c
F: dlls/xinput*/
Microsoft C Runtime
M: Piotr Caban <piotr@codeweavers.com>
F: dlls/concrt140/
F: dlls/msvc*/
F: dlls/ucrtbase/
F: dlls/vcruntime140/
F: dlls/vcruntime140_1/
MSI installers
M: Hans Leidekker <hans@codeweavers.com>
P: Elizabeth Figura <zfigura@codeweavers.com>
F: dlls/msi/
Netstat
M: André Zwing <nerv@dawncrow.de>
F: programs/netstat/
Network
P: Bruno Jesus <00cpxxx@gmail.com>
P: Erich E. Hoover <erich.e.hoover@wine-staging.com>
F: dlls/ws2_32/
Network Store Interface
M: Huw Davies <huw@codeweavers.com>
F: dlls/iphlpapi/
F: dlls/nsi/
F: dlls/nsiproxy.sys/
F: include/wine/nsi.h
OLE Embedding
M: Huw Davies <huw@codeweavers.com>
F: dlls/ole32/clipboard.c
F: dlls/ole32/datacache.c
F: dlls/ole32/defaulthandler.c
F: dlls/ole32/ole2.c
F: dlls/ole32/ole2impl.c
F: dlls/ole32/oleobj.c
OLE RPC
M: Huw Davies <huw@codeweavers.com>
F: dlls/combase/
F: dlls/ole32/compobj.c
F: dlls/ole32/marshal.c
F: dlls/ole32/usrmarshal.c
F: programs/dllhost/
OLE Storage
M: Esme Povirk <esme@codeweavers.com>
F: dlls/ole32/filelockbytes.c
F: dlls/ole32/memlockbytes.c
F: dlls/ole32/stg_stream.c
F: dlls/ole32/storage32.c
F: dlls/ole32/storage32.h
F: dlls/ole32/tests/storage32.c
OLE Typelibs
P: Huw Davies <huw@codeweavers.com>
F: dlls/oleaut32/typelib.c
Plug and Play
P: Elizabeth Figura <zfigura@codeweavers.com>
F: dlls/newdev/
F: dlls/ntoskrnl.exe/pnp.c
F: dlls/setupapi/devinst.c
Postscript Driver
M: Huw Davies <huw@codeweavers.com>
F: dlls/wineps.drv/
Printing
M: Huw Davies <huw@codeweavers.com>
P: Detlef Riekenberg <wine.dev@web.de>
F: dlls/localspl/
F: dlls/spoolss/
F: dlls/winspool.drv/
Richedit
M: Huw Davies <huw@codeweavers.com>
F: dlls/riched20/
RPC Runtime
P: Huw Davies <huw@codeweavers.com>
P: Elizabeth Figura <zfigura@codeweavers.com>
F: dlls/rpcrt4/
Scripting runtime components
P: Nikolay Sivov <nsivov@codeweavers.com>
F: dlls/scrrun/
Theming
M: Zhiyi Zhang <zzhang@codeweavers.com>
F: dlls/light.msstyles/
F: dlls/uxtheme/
TWAIN
P: Esme Povirk <esme@codeweavers.com>
F: dlls/twain_32/
F: dlls/sane.ds/
F: dlls/gphoto2.ds/
Uniscribe
M: Aric Stewart <aric@codeweavers.com>
F: dlls/gdi32/uniscribe/
URL Moniker
M: Jacek Caban <jacek@codeweavers.com>
F: dlls/urlmon/
VBScript
M: Jacek Caban <jacek@codeweavers.com>
F: dlls/vbscript/
Web Services
M: Hans Leidekker <hans@codeweavers.com>
F: dlls/webservices/
WebBrowser control
M: Jacek Caban <jacek@codeweavers.com>
F: dlls/ieframe/
F: dlls/mshtml/
WIDL
P: Huw Davies <huw@codeweavers.com>
P: Rémi Bernon <rbernon@codeweavers.com>
P: Elizabeth Figura <zfigura@codeweavers.com>
F: tools/widl/
Windows Imaging Component
M: Esme Povirk <esme@codeweavers.com>
F: dlls/windowscodecs/
F: dlls/windowscodecsext/
F: dlls/wmphoto/
Windows Management Instrumentation
M: Hans Leidekker <hans@codeweavers.com>
F: dlls/wbemdisp/
F: dlls/wbemprox/
F: dlls/wmiutils/
Windows Media Format
M: Elizabeth Figura <zfigura@codeweavers.com>
P: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/wmp/
F: dlls/wmvcore/
Windows Media Foundation
M: Nikolay Sivov <nsivov@codeweavers.com>
P: Rémi Bernon <rbernon@codeweavers.com>
F: dlls/evr/
F: dlls/mf/
F: dlls/mferror/
F: dlls/mfmediaengine/
F: dlls/mfplat/
F: dlls/mfplay/
F: dlls/mfreadwrite/
F: dlls/mfuuid/
F: dlls/rtworkq/
Wine debugger (GDB backend)
P: Rémi Bernon <rbernon@codeweavers.com>
F: programs/winedbg/gdbproxy.c
Wine server, IPC
M: Alexandre Julliard <julliard@winehq.org>
P: Erich E. Hoover <erich.e.hoover@wine-staging.com>
F: server/
Winemaker
M: André Zwing <nerv@dawncrow.de>
F: tools/winemaker/
WinHTTP
M: Hans Leidekker <hans@codeweavers.com>
F: dlls/winhttp/
WinINet
P: Jacek Caban <jacek@codeweavers.com>
F: dlls/wininet/
X11 Driver
M: Alexandre Julliard <julliard@winehq.org>
P: Rémi Bernon <rbernon@codeweavers.com>
P: Zhiyi Zhang <zzhang@codeweavers.com>
F: dlls/winex11.drv/
XML parsing
M: Nikolay Sivov <nsivov@codeweavers.com>
F: dlls/msxml*/
F: dlls/xmllite/
THE REST
M: Alexandre Julliard <julliard@winehq.org>
P: Alex Henrie <alexhenrie24@gmail.com>
P: Huw Davies <huw@codeweavers.com>
P: Jacek Caban <jacek@codeweavers.com>
P: Esme Povirk <esme@codeweavers.com>
P: Erich E. Hoover <erich.e.hoover@wine-staging.com>
F: *
F: */
Stable Branch
M: Michael Stefaniuc <mstefani@winehq.org>
W: https://gitlab.winehq.org/wine/wine/-/wikis/Stable-Rules
Staging Branch
M: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
P: Elizabeth Figura <zfigura@codeweavers.com>
P: Paul Gofman <gofmanp@gmail.com>
P: Erich E. Hoover <erich.e.hoover@wine-staging.com>
W: https://wine-staging.com/
# Global rules shared by all makefiles -*-Makefile-*-
#
# Each individual makefile must define the following variables:
# TOPSRCDIR : top-level source directory
# TOPOBJDIR : top-level object directory
# SRCDIR : source directory for this module
# MODULE : name of the module being built
#
# Each individual makefile may define the following additional variables:
# C_SRCS : C sources for the module
# C_SRCS16 : 16-bit C sources for the module
# RC_SRCS : resource source files
# EXTRA_SRCS : extra source files for make depend
# EXTRA_OBJS : extra object files
# IMPORTS : dlls to import
# DELAYIMPORTS : dlls to import in delayed mode
# SUBDIRS : subdirectories that contain a Makefile
# EXTRASUBDIRS : subdirectories that do not contain a Makefile
# INSTALLSUBDIRS : subdirectories to run make install/uninstall into
# First some useful definitions
SHELL = /bin/sh
CC = @CC@
CPP = @CPP@
CFLAGS = @CFLAGS@
CPPFLAGS = @CPPFLAGS@
LIBS = @LIBS@
YACC = @YACC@
LEX = @LEX@
LEXLIB = @LEXLIB@
EXEEXT = @EXEEXT@
OBJEXT = @OBJEXT@
LIBEXT = @LIBEXT@
DLLEXT = @DLLEXT@
IMPLIBEXT = @IMPLIBEXT@
LDSHARED = @LDSHARED@
LDDLL = @LDDLL@
DLLTOOL = @DLLTOOL@
DLLWRAP = @DLLWRAP@
AR = @AR@ rc
RANLIB = @RANLIB@
STRIP = @STRIP@
WINDRES = @WINDRES@
LN = @LN@
LN_S = @LN_S@
TOOLSDIR = @TOOLSDIR@
AS = @AS@
LD = @LD@
LDFLAGS = @LDFLAGS@
LDCOMBINE = $(LD) -r
RM = rm -f
MV = mv
LINT = @LINT@
LINTFLAGS = @LINTFLAGS@
INCLUDES = -I$(SRCDIR) -I. -I$(TOPSRCDIR)/include -I$(TOPOBJDIR)/include $(EXTRAINCL)
EXTRACFLAGS = @EXTRACFLAGS@
ALLCFLAGS = $(INCLUDES) $(DEFS) $(DLLFLAGS) $(EXTRACFLAGS) $(CPPFLAGS) $(CFLAGS)
ALLLINTFLAGS = $(INCLUDES) $(DEFS) $(LINTFLAGS)
IDLFLAGS = $(INCLUDES) $(DEFS) $(EXTRAIDLFLAGS)
MKINSTALLDIRS= $(TOPSRCDIR)/tools/mkinstalldirs -m 755
WINAPI_CHECK = $(TOPSRCDIR)/tools/winapi_check/winapi_check
WINEWRAPPER = $(TOPSRCDIR)/tools/winewrapper
C2MAN = $(TOPSRCDIR)/tools/c2man.pl
RUNTEST = $(TOPSRCDIR)/tools/runtest
WINEBUILD = $(TOOLSDIR)/tools/winebuild/winebuild
MAKEDEP = $(TOOLSDIR)/tools/makedep
WRC = $(TOOLSDIR)/tools/wrc/wrc
BIN2RES = $(TOOLSDIR)/tools/bin2res
WMC = $(TOOLSDIR)/tools/wmc/wmc
WIDL = $(TOOLSDIR)/tools/widl/widl
RC = $(WRC)
RC16 = $(WRC)
RCFLAGS = --nostdinc $(INCLUDES) $(EXTRARCFLAGS)
RC16FLAGS = -O res16 $(RCFLAGS)
LDPATH = @LDPATH@
DLLDIR = $(TOPOBJDIR)/dlls
LIBDIR = $(TOPOBJDIR)/libs
LIBPORT = -L$(TOPOBJDIR)/libs/port -lwine_port
LIBUNICODE = -L$(TOPOBJDIR)/libs/unicode -lwine_unicode
LIBUUID = -L$(TOPOBJDIR)/libs/uuid -lwine_uuid
LIBWINE = -L$(TOPOBJDIR)/libs/wine -lwine
@SET_MAKE@
# Installation infos
INSTALL = @INSTALL@ $(INSTALL_FLAGS)
INSTALL_PROGRAM = @INSTALL_PROGRAM@ $(INSTALL_PROGRAM_FLAGS)
INSTALL_SCRIPT = @INSTALL_SCRIPT@ $(INSTALL_SCRIPT_FLAGS)
INSTALL_DATA = @INSTALL_DATA@ $(INSTALL_DATA_FLAGS)
prefix = @prefix@
exec_prefix = @exec_prefix@
bindir = @bindir@
libdir = @libdir@
datadir = @datadir@
infodir = @infodir@
mandir = @mandir@
sysconfdir = @sysconfdir@
includedir = @includedir@/wine
dlldir = @libdir@/wine
prog_manext = 1
api_manext = 3w
conf_manext = 5
CLEAN_FILES = *.o *.a *.so *.ln *.$(LIBEXT) \\\#*\\\# *~ *% .\\\#* *.bak *.orig *.rej \
*.flc *.spec.c *.spec.def *.dbg.c y.tab.c y.tab.h @LEX_OUTPUT_ROOT@.c core
OBJS = $(C_SRCS:.c=.o) $(EXTRA_OBJS)
RCOBJS = $(RC_SRCS:.rc=.res.o)
LINTS = $(C_SRCS:.c=.ln)
# Implicit rules
.SUFFIXES: .mc .rc .mc.rc .res .res.o .spec .spec.c .spec.def .ok
.c.o:
$(CC) -c $(ALLCFLAGS) -o $@ $<
.s.o:
$(AS) -o $@ $<
.mc.mc.rc:
$(LDPATH) $(WMC) -i -U -H /dev/null -o $@ $<
.rc.res:
$(LDPATH) $(RC) $(RCFLAGS) -fo$@ $<
.res.res.o:
$(WINDRES) -i $< -o $@
.spec.spec.c:
$(WINEBUILD) $(DEFS) -o $@ --main-module $(MODULE) --spec $<
.spec.spec.def:
$(WINEBUILD) $(DEFS) -o $@ --def $<
.c.ln:
$(LINT) -c $(ALLLINTFLAGS) $< || ( $(RM) $@ && exit 1 )
.c.ok:
$(RUNTEST) $(RUNTESTFLAGS) $< && touch $@
# 'all' target first in case the enclosing Makefile didn't define any target
all: Makefile
filter:
@$(TOPSRCDIR)/tools/winapi/make_filter --make $(MAKE) all
.PHONY: all filter
# Rules for resources
$(RC_BINARIES): $(BIN2RES) $(RC_BINSRC)
$(BIN2RES) -f -o $@ $(SRCDIR)/$(RC_BINSRC)
$(RC_SRCS:.rc=.res) $(RC_SRCS16:.rc=.res): $(WRC) $(RC_BINARIES)
# Rule for main module debug channels
$(MODULE).dbg.c: $(C_SRCS) $(C_SRCS16) $(WINEBUILD)
$(WINEBUILD) $(DEFS) -o $@ --debug -C$(SRCDIR) $(C_SRCS) $(C_SRCS16)
# Rule to rebuild the tools
$(MAKEDEP):
cd $(TOOLSDIR)/tools && $(MAKE) `basename $@`
# Rules for makefile
Makefile: Makefile.in $(TOPSRCDIR)/configure
@echo Makefile is older than $?, please rerun $(TOPSRCDIR)/configure
@exit 1
# Rule for linting
$(MODULE).ln : $(LINTS)
if test "$(LINTS)" ; \
then \
$(LINT) $(ALLLINTFLAGS) -o$(MODULE) $(LINTS) ; \
$(MV) llib-l$(MODULE).ln $(MODULE).ln ; \
else \
$(LINT) $(ALLLINTFLAGS) -C$(MODULE) /dev/null ; \
fi
lint:: $(MODULE).ln
# Rules for Windows API checking
winapi_check:: dummy
$(WINAPI_CHECK) $(WINAPI_CHECK_FLAGS) $(WINAPI_CHECK_EXTRA_FLAGS) .
.PHONY: winapi_check
# Rules for dependencies
$(SUBDIRS:%=%/__depend__): $(MAKEDEP) dummy
cd `dirname $@` && $(MAKE) depend
depend: $(MAKEDEP) $(SUBDIRS:%=%/__depend__)
$(MAKEDEP) $(INCLUDES) -C$(SRCDIR) $(C_SRCS) $(C_SRCS16) $(RC_SRCS) $(RC_SRCS16) $(MC_SRCS) $(IDL_SRCS) $(EXTRA_SRCS)
.PHONY: depend $(SUBDIRS:%=%/__depend__)
# Rules for cleaning
$(SUBDIRS:%=%/__clean__): dummy
cd `dirname $@` && $(MAKE) clean
$(SUBDIRS:%=%/__testclean__): dummy
cd `dirname $@` && $(MAKE) testclean
$(EXTRASUBDIRS:%=%/__clean__): dummy
-cd `dirname $@` && $(RM) $(CLEAN_FILES)
testclean:: $(SUBDIRS:%=%/__testclean__)
clean:: $(SUBDIRS:%=%/__clean__) $(EXTRASUBDIRS:%=%/__clean__)
$(RM) $(CLEAN_FILES) $(RC_SRCS:.rc=.res) $(RC_SRCS16:.rc=.res) $(MC_SRCS:.mc=.mc.rc) $(PROGRAMS) $(RC_BINARIES)
.PHONY: clean testclean $(SUBDIRS:%=%/__clean__) $(SUBDIRS:%=%/__testclean__) $(EXTRASUBDIRS:%=%/__clean__)
# Rules for installing
$(SUBDIRS:%=%/__install__): dummy
cd `dirname $@` && $(MAKE) install
$(SUBDIRS:%=%/__install-lib__): dummy
cd `dirname $@` && $(MAKE) install-lib
$(SUBDIRS:%=%/__install-dev__): dummy
cd `dirname $@` && $(MAKE) install-dev
$(SUBDIRS:%=%/__uninstall__): dummy
cd `dirname $@` && $(MAKE) uninstall
install:: $(INSTALLSUBDIRS:%=%/__install__)
uninstall:: $(INSTALLSUBDIRS:%=%/__uninstall__)
.PHONY: install install-lib install-dev uninstall \
$(SUBDIRS:%=%/__install__) $(SUBDIRS:%=%/__uninstall__) \
$(SUBDIRS:%=%/__install-lib__) $(SUBDIRS:%=%/__install-dev__)
# Rules for checking that no imports are missing
$(SUBDIRS:%=%/__checklink__): dummy
@cd `dirname $@` && $(MAKE) checklink
.PHONY: checklink $(SUBDIRS:%=%/__checklink__)
# Rules for testing
$(SUBDIRS:%=%/__test__): dummy
@cd `dirname $@` && $(MAKE) test
$(SUBDIRS:%=%/__crosstest__): dummy
@cd `dirname $@` && $(MAKE) crosstest
.PHONY: check test crosstest $(SUBDIRS:%=%/__test__) $(SUBDIRS:%=%/__crosstest__)
# Misc. rules
$(MC_SRCS:.mc=.mc.rc): $(WMC)
$(IDL_SRCS:.idl=.h): $(WIDL)
$(SUBDIRS): dummy
@cd $@ && $(MAKE)
dummy:
.PHONY: dummy $(SUBDIRS)
# End of global rules
# This Makefile understands the following targets:
#
# all (default): build wine
# clean: remove all intermediate files
# distclean: also remove all files created by configure
# test: run tests
# testclean: clean test results to force running all tests again
# install-lib: install libraries needed to run applications
# install-dev: install development environment
# install: install everything
# uninstall: uninstall everything
# depend: create the dependencies
# etags: create a TAGS file for Emacs.
# manpages: compile manpages for Wine API
# htmlpages: compile html pages for Wine API
# sgmlpages: compile sgml source for the Wine API Guide
# Directories
TOPSRCDIR = @top_srcdir@
TOPOBJDIR = .
SRCDIR = @srcdir@
VPATH = @srcdir@
LIBEXT = @LIBEXT@
LDCONFIG = @LDCONFIG@
LDD = @LDD@
MODULE = none
# Sub-directories to run make depend/clean into
SUBDIRS = \
dlls \
documentation \
include \
libs \
miscemu \
programs \
server \
tools
# Sub-directories to install for install-lib
INSTALLLIBSUBDIRS = \
documentation \
miscemu \
programs \
server
# Sub-directories to install for install-dev
INSTALLDEVSUBDIRS = include tools
# Sub-directories to install for both install-lib and install-dev
INSTALLBOTHSUBDIRS = dlls libs
INSTALLSUBDIRS = $(INSTALLDEVSUBDIRS) $(INSTALLLIBSUBDIRS)
# Sub-directories to run make test into
TESTSUBDIRS = \
dlls \
programs
all: Make.rules wine
@echo "Wine build complete."
WINAPI_CHECK_EXTRA_FLAGS = --global
@MAKE_RULES@
Make.rules: Make.rules.in configure
@echo $? is newer than 'Make.rules', please rerun ./configure!
@exit 1
wine: $(WINEWRAPPER)
$(RM) $@ && $(LN_S) $(WINEWRAPPER) $@
# Installation rules
install-aclocal: dummy
$(MKINSTALLDIRS) $(datadir)/aclocal
$(INSTALL_DATA) $(SRCDIR)/aclocal.m4 $(datadir)/aclocal/wine.m4
install-lib:: $(INSTALLLIBSUBDIRS:%=%/__install__) $(INSTALLBOTHSUBDIRS:%=%/__install-lib__)
install-dev:: $(INSTALLDEVSUBDIRS:%=%/__install__) $(INSTALLBOTHSUBDIRS:%=%/__install-dev__) install-aclocal
install:: install-lib install-dev install-aclocal
-$(LDCONFIG)
@if test -n "`LANG=C $(LDD) $(bindir)/wine|grep not.found`"; \
then \
echo "*************************************************" ; \
echo "*************************************************" ; \
echo "The installed Wine libraries will not be found!" ; \
echo "You can either:" ; \
echo " Add the line '$(libdir)' to /etc/ld.so.conf and run /sbin/ldconfig" ; \
echo ' export LD_LIBRARY_PATH=$$LD_LIBRARY_PATH:$(libdir)' ; \
echo "*************************************************" ; \
echo "*************************************************" ; \
fi
uninstall:: $(INSTALLBOTHSUBDIRS:%=%/__uninstall__)
$(RM) $(datadir)/aclocal/wine.m4
-rmdir $(datadir)/aclocal
.PHONY: install-aclocal
# Dependencies between directories
all: $(SUBDIRS)
dlls: libs tools
miscemu server: libs tools
programs: dlls libs tools
tools: libs
dlls/__install-lib__ dlls/__install-dev__: libs tools
libs/__install-lib__ libs/__install-dev__: libs
miscemu/__install__ server/__install__: libs tools
programs/__install__: libs tools dlls/__install-lib__
tools/__install__: tools
# Test rules
checklink:: $(TESTSUBDIRS:%=%/__checklink__)
check test:: wine $(TESTSUBDIRS:%=%/__test__)
crosstest:: $(TESTSUBDIRS:%=%/__crosstest__)
# Misc rules
TAGS etags:
etags `find $(TOPSRCDIR) -name '*.[ch]' -a -not -name '*.spec.c' -a -not -name '*.dbg.c' -print`
tags ctags:
ctags --c-types=+px `find $(TOPSRCDIR) -name '*.[ch]' -a -not -name '*.spec.c' -a -not -name '*.dbg.c' -print`
manpages:
$(MKINSTALLDIRS) $(TOPOBJDIR)/documentation/man3w
cd dlls && $(MAKE) man
htmlpages:
$(MKINSTALLDIRS) $(TOPOBJDIR)/documentation/html
cd dlls && $(MAKE) doc-html
sgmlpages:
$(MKINSTALLDIRS) $(TOPOBJDIR)/documentation/api-guide
cd dlls && $(MAKE) doc-sgml
clean::
$(RM) wine
distclean: clean
$(RM) config.* configure.lineno TAGS tags Make.rules dlls/Makedll.rules dlls/Maketest.rules programs/Makeprog.rules libs/Makelib.rules include/config.h
$(RM) -r autom4te.cache
$(RM) `find . \( -name Makefile -o -size 0 \) -print`
.PHONY: manpages htmlpages distclean
### Dependencies:
1. INTRODUCTION
Wine is a program which allows running Microsoft Windows programs
(including DOS, Windows 3.x and Win32 executables) on Unix. It
consists of a program loader which loads and executes a Microsoft
Windows binary, and a library (called Winelib) that implements Windows
API calls using their Unix or X11 equivalents. The library may also
be used for porting Win32 code into native Unix executables.
Wine is free software, released under the GNU LGPL; see the file
LICENSE for the details.
2. QUICK START
Whenever you compile from source, it is recommended to use the Wine
Installer to build and install Wine. From the top-level directory
of the Wine source (which contains this file), run:
./tools/wineinstall
Run programs as "wine [options] program". For more information and
problem resolution, read the rest of this file, the Wine man page,
the files in the documentation directory of the Wine source
(see "DOCUMENTATION"), and especially the wealth of information
found at http://www.winehq.com.
3. REQUIREMENTS
To compile and run Wine, you must have one of the following:
Linux version 2.0.36 or above
FreeBSD 4.x or FreeBSD 5-CURRENT or later
Solaris x86 2.5 or later
NetBSD-current
As Wine requires kernel-level thread support to run, only the operating
systems mentioned above are supported.
Other operating systems which support kernel threads may be supported
in the future.
Linux info:
While Linux 2.2.x should still work and Linux 2.0.x may still work
(older 2.0.x versions had thread-related crashes),
it's best to have a current kernel such as 2.4.x.
FreeBSD info:
Make sure you have the USER_LDT, SYSVSHM, SYSVSEM, and SYSVMSG
options turned on in your kernel. More information is in the ports
tree: ftp://ftp.freebsd.org/pub/FreeBSD/ports/ports/emulators/wine/
Solaris info:
You will most likely need to build Wine with the GNU toolchain
(gcc, gas, etc.). Warning : installing gas does *not* ensure that it
will be used by gcc. Recompiling gcc after installing gas or
symlinking cc, as and ld to the gnu tools is said to be necessary.
NetBSD info:
Make sure you have the USER_LDT, SYSVSHM, SYSVSEM, and SYSVMSG options
turned on in your kernel.
Supported file systems:
Wine should run on most file systems. However, Wine will fail to start
if umsdos is used for the /tmp directory. A few compatibility problems have
also been reported using files accessed through Samba. Also, as NTFS
can only be used safely with readonly access for now, we recommend against
using NTFS, as Windows programs need write access almost everywhere.
In case of NTFS files, copy over to a writable location.
Basic requirements:
You need to have the X11 development include files installed
(called xlib6g-dev in Debian and XFree86-devel in RedHat).
Build tool requirements:
On x86 Systems gcc >= 2.7.2 is required.
Versions earlier than 2.7.2.3 may have problems when certain files
are compiled with optimization, often due to problems with header file
management. pgcc currently doesn't work with Wine. The cause of this problem
is unknown.
Of course you also need "make" (most likely GNU make).
You also need flex version 2.5 or later and yacc.
Bison will work as a replacement for yacc. If you are
using RedHat or Debian, install the flex and bison packages.
Optional support libraries:
If you want CUPS printing support, please install both cups and cups-devel
packages.
For the automatic processing of the test suite scripts, you also need
libperl development header support (libperl-dev package on Debian).
For requirements in case you intend to build the documentation yourself,
see "DOCUMENTATION" section.
4. COMPILATION
In case you chose to not use wineinstall, run the following commands
to build Wine:
./configure
make depend
make
This will build the program "wine" and numerous support libraries/binaries.
The program "wine" will load and run Windows executables.
The library "libwine" ("Winelib") can be used to compile and link
Windows source code under Unix.
To see compile configuration options, do ./configure --help.
To upgrade to a new release by using a patch file, first cd to the
top-level directory of the release (the one containing this README
file). Then do a "make clean", and patch the release with:
gunzip -c patch-file | patch -p1
where "patch-file" is the name of the patch file (something like
Wine-yymmdd.diff.gz). You can then re-run "./configure", and then
run "make depend && make".
5. SETUP
Once Wine has been built correctly, you can do "make install"; this
will install the wine executable, the Wine man page, and a few other
needed files.
Don't forget to uninstall any conflicting previous Wine installation
first. Try either "dpkg -r wine" or "rpm -e wine" or "make uninstall"
before installing.
If you want to read the documentation supplied with the Wine source,
see the "DOCUMENTATION" section.
Wine requires a configuration file named named "config" in your
~/.wine directory. The format of this file is explained in the config file
man page (documentation/wine.conf.man).
The file documentation/samples/config contains an example configuration file
which has to be adapted and copied to the location mentioned above.
Don't forget to add vital registry entries by applying winedefault.reg
with programs/regedit/. See documentation/ directory for details.
See the Support area at http://www.winehq.com/ for further
configuration hints.
In case of library loading errors
(e.g. "Error while loading shared libraries: libntdll.so"), make sure
to add the library path to /etc/ld.so.conf and run ldconfig as root.
In order to verify the correctness of the environment you need for
Wine to run successfully, you may run "./tools/winecheck | less".
You'll get a percentage score indicating "Wine configuration correctness".
As this program is alpha, it doesn't run a truly thorough test yet, though,
so it should be taken as a first verification step only.
See wine.conf man page on how to switch to text mode only support if desired.
6. RUNNING PROGRAMS
When invoking Wine, you may specify the entire path to the executable,
or a filename only.
For example: to run Solitaire:
wine sol (using the search Path as specified in
wine sol.exe the config file to locate the file)
wine c:\\windows\\sol.exe (using DOS filename syntax)
wine /usr/windows/sol.exe (using Unix filename syntax)
wine -- sol.exe /parameter1 -parameter2 parameter3
(calling program with parameters)
Note: the path of the file will also be added to the path when
a full name is supplied on the commandline.
Wine is not yet complete, so several programs may crash. Provided you set up
winedbg correctly according to documentation/debugger.sgml, you will be dropped
into a debugger so that you can investigate and fix the problem.
For more information on how to do this, please read the file
documentation/debugging.sgml.
You should backup all your important files that you give Wine access
to, or use a special Wine copy of them, as there have been some cases
of users reporting file corruption. Do NOT run Explorer, for instance,
if you don't have a proper backup, as it renames/cripples several
directories sometimes. Not even other MS apps such as e.g. Messenger are safe,
as they launch Explorer somehow. This particular corruption (!$!$!$!$.pfr)
can at least partially be fixed by using
http://home.nexgo.de/andi.mohr/download/decorrupt_explorer
7. DOCUMENTATION
Some documentation (various Wine Guides etc.) can be found in the
documentation/ directory (apart from also being available on WineHQ).
If you want to process the SGML files in there, then you can run "make doc"
in the documentation/ directory.
Doing so requires the sgml tools package (for db2html, db2ps, db2pdf) named:
Debian: docbook-utils
Mandrake: sgml-tools-A.B.C-DDmdk
SuSE: docbktls-A.BB.C-DD
8. GETTING MORE INFORMATION
WWW: A great deal of information about Wine is available from WineHQ at
http://www.winehq.com/ : various Wine Guides, application database,
bug tracking. This is probably the best starting point.
FAQ: The Wine FAQ is located at http://www.winehq.com/FAQ
Usenet: You can discuss Wine-related issues and get help
on comp.emulators.ms-windows.wine.
Bugs: Report bugs to Wine Bugzilla at http://bugs.winehq.com
Please search the bugzilla database to check whether your
problem is already found before posting a bug report. You can
also post bug reports to comp.emulators.ms-windows.wine.
Please read the file documentation/bugs.sgml to see what
information is required.
IRC: Online help is available at channel #WineHQ on irc.freenode.net.
CVS: The current Wine development tree is available through CVS.
Go to http://www.winehq.com/cvs for more information.
Mailing lists:
There are several mailing lists for Wine developers; see
http://www.winehq.com/forums for more information.
If you add something, or fix a bug, please send a patch (in 'diff -u'
format) to wine-patches@winehq.com list for inclusion in the next
release.
--
Alexandre Julliard
julliard@winehq.com
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Wine version 20030911
Wine version 10.3
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