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d2d1: Use D3DDeviceContextState instead of D3D10 state block.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49395 Signed-off-by:Rémi Bernon <rbernon@codeweavers.com> Signed-off-by:
Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by:
Alexandre Julliard <julliard@winehq.org>
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