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vkd3d-shader/spirv: Merge all shader IR fork and join phases into a single phase.

Conor McCarthy requested to merge cmccarthy/vkd3d:normalise_io into master

Normalise the incoming vkd3d_shader_instruction IR to the shader model 6 pattern where only one patch constant function is emitted. This allows generation of a single patch constant function in SPIR-V.

Edited by Conor McCarthy

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