vkd3d-shader/hlsl: Implement intrinsic tan.
Now that we can write HLSL intrinsics in HLSL, cleaning up missing functions becomes much easier.
This commit also extends the trigonometry tests a little bit to make sure that tan works right.
Now that we can write HLSL intrinsics in HLSL, cleaning up missing functions becomes much easier.
This commit also extends the trigonometry tests a little bit to make sure that tan works right.