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vkd3d-shader/spirv: Use enum vkd3d_data_type instead of vkd3d_shader_component_type.

Conor McCarthy requested to merge cmccarthy/vkd3d:data_type into master

This patch is difficult to split because types typically flow through to vkd3d_spirv_get_type_id(), so partial changes would require new calls to conversion functions which would be deleted again later.

Edited by Conor McCarthy

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