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vkd3d-shader/dxil: Convert constant buffer minimum-precision source registers.
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vkd3d-shader/dxil: Convert constant buffer minimum-precision source registers.
Conor McCarthy
requested to merge
cmccarthy/vkd3d:16_bit
into
master
Jun 23, 2025
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This converts the last remaining source of 16-bit registers in the DXIL VSIR output.
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