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vkd3d-shader/ir: Validate some VSIR instructions, part 2/N.

For the record, I'm not exactly thrilled that double comparison operations (I didn't check, but I think that applies to other comparison operations too) can return either a bool or a uint. It's not even completely clear to me that it makes sense to have bool as a type in VSIR. However for the moment I'm just caring about describing what's there, at some point I might look into proposing changes.

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