vkd3d-shader/tpf: Implement basic domain shader support.
All threads resolved!
All threads resolved!
Merge request reports
Activity
added 8 commits
- d9592763 - vkd3d-utils: Implement version reflection.
- 95d01bb7 - vkd3d-utils: Return correct use masks during reflection.
- e578ddf5 - vkd3d-shader/ir: Allow zero input control point count for domain shaders during validation.
- 4e7959fc - vkd3d-shader/tpf: Write the input signature of domain shaders as PCSG.
- 895f8a4a - vkd3d-shader/tpf: Use vpc input registers for domain shaders.
- 872d7aca - vkd3d-shader/tpf: Write domain shader declarations.
- a959c6c6 - vkd3d-shader/tpf: Implement semantics for domain shaders.
- 09ba0f1b - tests: Test signature reflection for domain shaders.
Toggle commit listadded 1 commit
- 04921fe4 - tests: Test signature reflection for domain shaders.
- Resolved by Shaun Ren
Ok for the VSIR validator change, I hand't realized that was possible. Thanks!
added 6 commits
- e62e30dd - vkd3d-shader/ir: Validate control point counts correctly.
- e4b424fe - vkd3d-shader/tpf: Write the input signature of domain shaders as PCSG.
- 19ee872b - vkd3d-shader/tpf: Use vpc input registers for domain shaders.
- c6be9788 - vkd3d-shader/tpf: Write domain shader declarations.
- 55249a13 - vkd3d-shader/tpf: Implement semantics for domain shaders.
- 8857863d - tests: Test signature reflection for domain shaders.
Toggle commit listadded 6 commits
- 3e051987 - vkd3d-shader/ir: Validate control point counts correctly.
- 0ece28b3 - vkd3d-shader/tpf: Write the input signature of domain shaders as PCSG.
- 101e9bbf - vkd3d-shader/tpf: Use vpc input registers for domain shaders.
- a3fd9878 - vkd3d-shader/tpf: Write domain shader declarations.
- bbe4c22d - vkd3d-shader/tpf: Implement semantics for domain shaders.
- 00e97319 - tests: Test signature reflection for domain shaders.
Toggle commit listadded 41 commits
-
00e97319...a3b8aaf6 - 33 commits from branch
wine:master
- 7408ab14 - vkd3d-utils: Implement version reflection.
- 976fe278 - vkd3d-utils: Return correct use masks during reflection.
- 768b19d4 - vkd3d-shader/ir: Validate control point counts correctly.
- 2b897296 - vkd3d-shader/tpf: Write the input signature of domain shaders as PCSG.
- 26efba30 - vkd3d-shader/tpf: Use vpc input registers for domain shaders.
- 0273ff00 - vkd3d-shader/tpf: Write domain shader declarations.
- abed6d9c - vkd3d-shader/tpf: Implement semantics for domain shaders.
- 773e1bbe - tests: Test signature reflection for domain shaders.
Toggle commit list-
00e97319...a3b8aaf6 - 33 commits from branch
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