vkd3d-shader/hlsl: Use array element type for array's regset.
Currently this affects SM1 compilation only, with a minimal example like this:
float4 var[3];
float4 main() : sv_target
{
return var[1];
}
Edited by Nikolay Sivov
Currently this affects SM1 compilation only, with a minimal example like this:
float4 var[3];
float4 main() : sv_target
{
return var[1];
}