vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
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vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
nsivov/vkd3d:unorm
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Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
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Thanks, pushed something for both points. I didn't add ROV types to the test, in case bumping to sm5.1 is a problem for some reason.
Edited by Nikolay Sivov
added 61 commits
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e8aee3c5...03ad04c8 - 60 commits from branch
wine:master
- 80af0364 - vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
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e8aee3c5...03ad04c8 - 60 commits from branch
added 19 commits
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80af0364...6fd1a1ce - 18 commits from branch
wine:master
- fb2b9744 - vkd3d-shader/hlsl: Handle snorm/unorm types as resource formats.
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80af0364...6fd1a1ce - 18 commits from branch
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