vkd3d-shader: Fix a few typos in the comments.
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Pre-existing, and hardly critical, but since we're touching it:
- /* Array lenght, or HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT if it is unknown yet while parsing. */ + /* Array length, or HLSL_ARRAY_ELEMENTS_COUNT_IMPLICIT if it is unknown yet while parsing. */
I'd propose "not known yet", and possibly "at parse time".
- /* Whether the parser is inside an state block (effects' metadata) inside a variable declarition. */ + /* Whether the parser is inside an state block (effects' metadata) inside a variable declaration. */
"a state block"
- /* This redudant load is expected to be deleted later by DCE */ + /* This redundant load is expected to be deleted later by DCE */
Missing punctuation. There are a couple of other instances of this as well.
added 16 commits
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3303062a...2880be64 - 15 commits from branch
wine:master
- 4b0358f9 - vkd3d-shader: Fix a few typos in the comments.
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3303062a...2880be64 - 15 commits from branch
added 12 commits
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4b0358f9...8509ec1e - 11 commits from branch
wine:master
- 7699aa46 - vkd3d-shader: Fix a few typos in the comments.
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4b0358f9...8509ec1e - 11 commits from branch
added 1 commit
- 4110f1e5 - vkd3d-shader: Fix a few typos in the comments.
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