hlsl: More minor fixes for intrinsic type handling.
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added 18 commits
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32f31628...e61046fb - 12 commits from branch
wine:master
- 92600783 - vkd3d-shader/hlsl: Use intrinsic_float_convert_arg() in write_acos_or_asin().
- 534d546e - vkd3d-shader/hlsl: Use expr_common_base_type() in intrinsic_cross().
- ebaf877b - vkd3d-shader/hlsl: Preserve doubles in intrinsic_float_convert_arg().
- 1176aaad - vkd3d-shader/hlsl: Preserve doubles in elementwise_intrinsic_float_convert_args().
- e146cc4c - vkd3d-shader/hlsl: Preserve doubles in intrinsic_cross().
- 1aa85773 - vkd3d-shader/hlsl: Preserve doubles in intrinsic_determinant().
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32f31628...e61046fb - 12 commits from branch
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