- Jan 03, 1999
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Alexandre Julliard authored
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- some basic code for Direct3D and Direct3DExecuteBuffer (DX 3.0) - added stretching to Blt function
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implementation quite a bit.
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mimic Windows 9x's behavior by setting the video mode only when non INT 21 calls are used to allow for arbitrary-sized consoles).
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detected.
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eliminating the --with-ncurses option. Now, ncurses support will be built in if a compatible library is detected.
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the return when a 16 bit dialog proc is called.
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SetLastError() in GetFullPathname.
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Added stubs for eventlog functions.
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Cleanup, some more functions UNICODE ready.
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SHGetDataFromIDListA corrected.
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and therefore moved the core functionality of int2[56].c into files/drive.c.
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Updated documentation/aspi and reverted an ERR back to WARN.
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Use 'tail' instead of 'head'. Also fix text alignment from previous patch.
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hang.
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generation.
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Alexandre Julliard authored
Added set file time server request. Overall clean up of the file handling (DOS device handling is now broken, should be redone).
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- Jan 02, 1999
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Alexandre Julliard authored
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Alexandre Julliard authored
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- Jan 01, 1999
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Alexandre Julliard authored
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Alexandre Julliard authored
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- include/winuser.h - interface relevant to user32.spec - include/wine/winuser16.h - the old 16 bit interface (internal use) - include/winbase.h - some minor updates to keep things coherent. - Lot of other files made to include wine/winuser16.h, which is no longer included from windows.h
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Alexandre Julliard authored
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Make documentation/win95look say [Tweak.Layout] instead of [Tweaks.Layout]. Fix incorrect command given in documentation/bugreports. Standard error was not being redirected, so most of the output was lost.
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