- Apr 12, 2019
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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It is tested that EBX register is not preserved by IXAudio2VoiceCallback_OnVoiceProcessingPassStart callback in League of Legends. It doesn't lead to crash in the present xaudio, while it might still be a potential issue. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46870 Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Third party code should be using exported C runtime APIs. Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- Apr 11, 2019
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winex11.drv: Recreate gl_drawable for top-level windows as non-top level when clipping for child windows is required. Prevent creating a gl_drawable for a window as type DC_GL_WINDOW if there are known children of the window, since DC_GL_WINDOW does not support clipping. Recreate a gl_drawable that was previously create as type DC_GL_WINDOW when a child is encountered. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=15232 Signed-off-by: Micah N Gorrell <mgorrell@codeweavers.com> Signed-off-by: Ken Thomases <ken@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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As MSDN says, the replaced file is opened with the GENERIC_READ, DELETE, and SYNCHRONIZE access rights. If GENERIC_WRITE is added, then it will fail with previous file opens without FILE_SHARE_WRITE. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33845 Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Also remove residue test files and remove no effect tests. Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Spotted by Huw Davies. Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=43411 Signed-off-by: Paul Gofman <gofmanp@gmail.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Lauri Kenttä <lauri.kentta@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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This fix another deadlock issue with dinput. The old implementation of dinput waits for a hook thread to exit during its uninitialization, which will never return during DLL_THREAD_DETACH. Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Signed-off-by: Martin Storsjo <martin@martin.st> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46993 Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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