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Commit bc2db78c authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard
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wined3d: Explicitly document some more consequences of GL locking policy.

The basic rule is that you can't call anything that takes the user32 / gdi32
lock while under the GL (winex11) lock. As a consequence, you can't call
anything like context_acquire() or context_destroy() either.
parent c6a65562
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