wined3d: Use rendertarget views for color output instead of surfaces.
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- dlls/d3d10core/d3d10core_private.h 2 additions, 0 deletionsdlls/d3d10core/d3d10core_private.h
- dlls/d3d10core/view.c 2 additions, 1 deletiondlls/d3d10core/view.c
- dlls/d3d8/d3d8_private.h 4 additions, 0 deletionsdlls/d3d8/d3d8_private.h
- dlls/d3d8/device.c 14 additions, 12 deletionsdlls/d3d8/device.c
- dlls/d3d8/surface.c 47 additions, 0 deletionsdlls/d3d8/surface.c
- dlls/d3d8/texture.c 25 additions, 0 deletionsdlls/d3d8/texture.c
- dlls/d3d9/d3d9_private.h 4 additions, 0 deletionsdlls/d3d9/d3d9_private.h
- dlls/d3d9/device.c 7 additions, 5 deletionsdlls/d3d9/device.c
- dlls/d3d9/surface.c 47 additions, 0 deletionsdlls/d3d9/surface.c
- dlls/d3d9/texture.c 25 additions, 0 deletionsdlls/d3d9/texture.c
- dlls/ddraw/ddraw.c 11 additions, 9 deletionsdlls/ddraw/ddraw.c
- dlls/ddraw/ddraw_private.h 2 additions, 0 deletionsdlls/ddraw/ddraw_private.h
- dlls/ddraw/device.c 5 additions, 5 deletionsdlls/ddraw/device.c
- dlls/ddraw/surface.c 60 additions, 8 deletionsdlls/ddraw/surface.c
- dlls/wined3d/arb_program_shader.c 2 additions, 2 deletionsdlls/wined3d/arb_program_shader.c
- dlls/wined3d/context.c 29 additions, 18 deletionsdlls/wined3d/context.c
- dlls/wined3d/cs.c 14 additions, 14 deletionsdlls/wined3d/cs.c
- dlls/wined3d/device.c 74 additions, 49 deletionsdlls/wined3d/device.c
- dlls/wined3d/drawprim.c 2 additions, 2 deletionsdlls/wined3d/drawprim.c
- dlls/wined3d/glsl_shader.c 1 addition, 1 deletiondlls/wined3d/glsl_shader.c
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