- Aug 22, 2011
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gdi32: Change the object-level brush function to accept a stand-alone dib and a separate clip region.
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gdi32: Use the dib driver GetImage and PutImage implementations in GetBitmapBits and SetBitmapBits when appropriate.
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wined3d: Move FBO based color blits from IWineD3DSurfaceImpl_BltOverride() to wined3d_surface_blt().
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wined3d: Move surface_color_fill() based color fills from IWineD3DSurfaceImpl_BltOverride() to wined3d_surface_blt().
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