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wined3d: Store currently active texture in the wined3d context.
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- dlls/wined3d/arb_program_shader.c 3 additions, 3 deletionsdlls/wined3d/arb_program_shader.c
- dlls/wined3d/ati_fragment_shader.c 1 addition, 2 deletionsdlls/wined3d/ati_fragment_shader.c
- dlls/wined3d/context.c 12 additions, 6 deletionsdlls/wined3d/context.c
- dlls/wined3d/device.c 6 additions, 9 deletionsdlls/wined3d/device.c
- dlls/wined3d/nvidia_texture_shader.c 4 additions, 8 deletionsdlls/wined3d/nvidia_texture_shader.c
- dlls/wined3d/state.c 6 additions, 12 deletionsdlls/wined3d/state.c
- dlls/wined3d/surface.c 1 addition, 1 deletiondlls/wined3d/surface.c
- dlls/wined3d/wined3d_private.h 3 additions, 0 deletionsdlls/wined3d/wined3d_private.h
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