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d3d: Map D3DRS_ZBIAS to WINED3DRS_DEPTHBIAS.
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently wined3d implements both independently which will cause trouble if we want to set the depthbias value depending on the depth stencil format.
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- dlls/d3d8/device.c 30 additions, 2 deletionsdlls/d3d8/device.c
- dlls/ddraw/device.c 28 additions, 0 deletionsdlls/ddraw/device.c
- dlls/wined3d/state.c 1 addition, 31 deletionsdlls/wined3d/state.c
- dlls/wined3d/stateblock.c 0 additions, 1 deletiondlls/wined3d/stateblock.c
- dlls/wined3d/utils.c 0 additions, 1 deletiondlls/wined3d/utils.c
- include/wine/wined3d.idl 0 additions, 1 deletioninclude/wine/wined3d.idl
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