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Commit 233101b0 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard
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d3dcompiler: Use a separate bytecodewriter debug channel.

parent c07763b4
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......@@ -27,7 +27,7 @@
#include "d3d9types.h"
#include "d3dcompiler_private.h"
WINE_DEFAULT_DEBUG_CHANNEL(asmshader);
WINE_DEFAULT_DEBUG_CHANNEL(bytecodewriter);
/****************************************************************
* General assembler shader construction helper routines follow *
......
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