wined3d: Avoid the builtin GLSL vertex attributes.
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- dlls/wined3d/directx.c 1 addition, 0 deletionsdlls/wined3d/directx.c
- dlls/wined3d/drawprim.c 5 additions, 1 deletiondlls/wined3d/drawprim.c
- dlls/wined3d/glsl_shader.c 78 additions, 32 deletionsdlls/wined3d/glsl_shader.c
- dlls/wined3d/state.c 8 additions, 3 deletionsdlls/wined3d/state.c
- dlls/wined3d/utils.c 2 additions, 4 deletionsdlls/wined3d/utils.c
- dlls/wined3d/wined3d_private.h 4 additions, 1 deletiondlls/wined3d/wined3d_private.h
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