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- Downloads
Add {G,S}etRenderState and {G,S}etTextureStageState support, and
ensure the stateblock is fully populated at device startup.
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- dlls/d3d9/device.c 4 additions, 10 deletionsdlls/d3d9/device.c
- dlls/wined3d/device.c 1495 additions, 7 deletionsdlls/wined3d/device.c
- dlls/wined3d/directx.c 1 addition, 1 deletiondlls/wined3d/directx.c
- dlls/wined3d/drawprim.c 3 additions, 7 deletionsdlls/wined3d/drawprim.c
- dlls/wined3d/stateblock.c 209 additions, 0 deletionsdlls/wined3d/stateblock.c
- dlls/wined3d/utils.c 1379 additions, 0 deletionsdlls/wined3d/utils.c
- dlls/wined3d/wined3d_private.h 77 additions, 11 deletionsdlls/wined3d/wined3d_private.h
- include/wine/wined3d_interface.h 13 additions, 0 deletionsinclude/wine/wined3d_interface.h
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