- Aug 27, 2002
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Return BINARY_DOS type if extended header was not recognized.
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send WM_WINDOWPOSCHANGING.
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- Aug 26, 2002
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- wodGetPosition does not send an update message to the player thread; this reduces the accuracy of the readout from byte-accuracy to near fragment-accuracy, but we save 2-4 context switches and kernel scheduling penalties. - if FeedDSP runs out of data, do not flush output buffers before notifications are sent and given the chance to provide more sound data. Do not flush before we're down to the last fragment. - messages to the player thread are signaled using Unix pipes instead of Win32 synchronization primitives, to avoid having the player thread wait for the wineserver (and context switches from/to it) before the it can feed more data to the sound card. - ring buffer size is increased from 30 to 192 to support some games that fires 128 messages at once to determine DMA buffer size.
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- fix severe bug in CB_FINDEXACTSTRING - small cleanups
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- Aug 20, 2002
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Alexandre Julliard authored
we explicitly do a SetWindowPos(SWP_SHOWWINDOW/HIDEWINDOW). Update the WM hints when mapping a window in case the style has changed in the meantime.
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Fixed cr/lf handling. Prevent an infinite loop when an invalid format (%S) is passed as a format string to vsnprintf. Fixed a memory leak in the W version.
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section (to avoid alignment assertions).
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interlocked_add.
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ABI.
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- Aug 19, 2002
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netinet/in.h.
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- Aug 17, 2002
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Fix a memory leak.
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Alexandre Julliard authored
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