- Nov 22, 1998
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Thanks to Pablo.
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different winvers.
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COMMAND.COM working.
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Alexandre Julliard authored
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byte NULL buffer.
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Alexandre Julliard authored
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construct in MS's D3DVECTOR definition.
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DirectSound3DBuffer structures, include some required files (windows.h, compobj.h, and d3d.h).
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primary buffer is implemented closer to what the SDK docs specify, other SDK documented behaviour enforced. Completed the devcaps list.
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directory, for they seem to be relocated by the standard relocating mechanism. (Explicitly checked one program using it)
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Allows the PostScript driver to go into libwine.
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SetSolidBrush. This allows Win98 native USER to start up.
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having r+w access to /dev/mem is enough.
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Use cooperative window for drawing in xlib implementation if possible. Slightly restructured IDirectDrawSurface::Blt so it doesn't crash.
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this family of functions.
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- Nov 15, 1998
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