-
- Downloads
- cleaning of volume.c/volumetexture.c as done previously for
surface.c/*texture.c (with add of lockable, locked and Dirty flags) - add of dirtyRect/dirtyBox for better dirtification management (not used yet, but huge optimisation can be possible now) - fix some debug traces (well it's better to use debug_d3dpool) - fix some stupid regression on point parameters (forgot to check extension on fillcaps)
Showing
- dlls/d3d8/basetexture.c 14 additions, 15 deletionsdlls/d3d8/basetexture.c
- dlls/d3d8/cubetexture.c 5 additions, 27 deletionsdlls/d3d8/cubetexture.c
- dlls/d3d8/d3d8_private.h 13 additions, 4 deletionsdlls/d3d8/d3d8_private.h
- dlls/d3d8/device.c 19 additions, 7 deletionsdlls/d3d8/device.c
- dlls/d3d8/directx.c 4 additions, 2 deletionsdlls/d3d8/directx.c
- dlls/d3d8/surface.c 29 additions, 2 deletionsdlls/d3d8/surface.c
- dlls/d3d8/texture.c 4 additions, 26 deletionsdlls/d3d8/texture.c
- dlls/d3d8/volume.c 52 additions, 15 deletionsdlls/d3d8/volume.c
- dlls/d3d8/volumetexture.c 6 additions, 4 deletionsdlls/d3d8/volumetexture.c
Loading
Please register or sign in to comment