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clear_shaders
14679108
·
wined3d: Compile the clear compute shaders at runtime.
·
Jun 04, 2024
nv12
45bffd9d
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Investigate NV12 textures.
·
Jun 17, 2024
nv12-2
28066eb2
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Dump CPU state.
·
Jun 18, 2024
nv12-for-yuxuan
eeee6f5f
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mmdevapi: Add a stub implementation for IAudioMeterInformation.
·
Jun 20, 2024
review
63e414c3
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Experiments.
·
Jun 24, 2024
dxgi
e9b419ce
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Fix CPU sync.
·
Dec 23, 2024
dxgi-tests
ec0b593d
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DXGI tests.
·
Jan 08, 2025
dxgi2
adaa5d5e
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Wait on the frame latency semaphore when the client doesn't do it.
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Jan 17, 2025
dxgi3
179dacf8
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dxgi: Wait on the frame latency semaphore when the client doesn't do it.
·
Jan 17, 2025
dxgi5
57eeadc3
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dxgi: Wait on the frame latency semaphore when the client doesn't do it.
·
Jan 23, 2025
dxgi4
72067513
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dxgi: Wait on the frame latency semaphore when the client doesn't do it.
·
Jan 23, 2025
gio
18b18f20
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ntdll: Use backtrace() to dump UNIX backtraces.
·
Jan 24, 2025
swapchain_srv
05aee64b
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Test SRV on a swapchain image.
·
Mar 04, 2025
fix_audio_rate
d9e65989
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Introduce IWineAudioClient.
·
Jul 24, 2025
fix_audio_rate2
7d4142c6
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dsound: Disable format check when initializing mmdevapi.
·
Jul 24, 2025
fix_audio_rate3
5c459b0c
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mmdevapi: Rejects non-extensible wave formats with more than two channels.
·
Jul 29, 2025
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