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clear_shaders
14679108
·
wined3d: Compile the clear compute shaders at runtime.
·
Jun 04, 2024
android
38c6641d
·
Android debug.
·
Feb 11, 2024
old-master2
c4f91c2a
·
ntdll: Potentially send a USR2 when a critical section takes a lot of time.
·
Nov 14, 2023
view_usage
5710a56d
·
wined3d: Expose the image view usage for non-default views.
·
Oct 05, 2023
signal_safe_logging2
dc04b150
·
ntdll: Use vsnprintf() from musl.
·
Jul 09, 2023
signal_safe_logging
b7a74b61
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ntdll: Use own implementation of vsnprintf() so that it is signal safe.
·
Jul 07, 2023
gio-remove_copy3
371d8c91
·
Stuff.
·
May 26, 2023
test_createprocess
91b917a6
·
Test.
·
May 13, 2023
gio-remove_copy2
3bd14e3d
·
Test.
·
May 03, 2023
sapi
8adfda1b
·
widl: Fix --emit-empty-implementations.
·
May 02, 2023
gio-deadlock
547b519e
·
winegstreamer: Synchronize media source async commands and shutdown.
·
Feb 20, 2023
deadlock
252aa849
·
winegstreamer: Synchronize media source async commands and shutdown.
·
Nov 23, 2022
wine/wine!1278
media_source3
e88899f4
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winegstreamer: Synchronize media source async commands and shutdown.
·
Nov 23, 2022
media_source2
cfe857f0
·
winegstreamer: Synchronize media source async commands and shutdown.
·
Nov 18, 2022
media_source
0ab59519
·
Revert "Test."
·
Nov 17, 2022
gio-msgwnd
9313c97c
·
Test.
·
Aug 04, 2022
remove_copy2
7b5adc0a
·
mfplat/sample: Use Copy2DTo when copying samples, if available.
·
Jul 27, 2022
wine/wine!546
wavebank
a6b8c99e
·
xactengine3_7/tests: Test wave bank pointer also when creating one.
·
Jul 26, 2022
wine/wine!533
remove_copy
60b74c7e
·
mfplat/sample: Use Copy2DTo when copying samples, if available.
·
Jun 06, 2022
passthrough
5d918ca0
·
Debug.
·
May 10, 2022
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