wined3d: wined3d_device_multiply_transform() never fails.
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- dlls/d3d8/device.c 2 additions, 3 deletionsdlls/d3d8/device.c
- dlls/d3d9/device.c 2 additions, 3 deletionsdlls/d3d9/device.c
- dlls/ddraw/device.c 2 additions, 3 deletionsdlls/ddraw/device.c
- dlls/wined3d/device.c 3 additions, 5 deletionsdlls/wined3d/device.c
- include/wine/wined3d.h 1 addition, 1 deletioninclude/wine/wined3d.h
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