- Jun 18, 2003
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Alexandre Julliard authored
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main() {return sizeof int;}'). Use 'sizeof(type)' instead.
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- added some console related tests to process creation - added a few more test cases to the ntdll environment tests
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the other one in environment variable expansion) - the process parameters, when passed thru wineserver, are now fully handled in ntdll, they are stored in the RTL_USER_PROCESS_PARAMETERS structure. - later on in kernel32 loading sequence, those parameters are copied into STARTUPINFO shadow structures - later modification to those paramters are now reflected to the RTL_USER_PROCESS_PARAMETERS structure (and STARTUPINFO is kept untouched) (for example, StdHandle setting) (Win 2k behaves like this) - ENVDB has been removed - command line inheritance (from unix command line) is now purely in ntdll - all kernel32 environment functions now rely on their ntdll counterparts - goodies: input/output handle inheritance while asking for a detached console is better handled; a few more kernel32 environment tests now pass ; silenced a valgrind warning in process creation
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IDirectMusicLoader8Impl::LoadObjectFromFile - don't use IDirectMusicSegment*Impl when IDirectMusicSegment*8Impl can be used instead (avoid code duplication)
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- more traces
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- Jun 17, 2003
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Alexandre Julliard authored
_thiscall functions. Fixed some bugs, and added a few missing functions.
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between cabextract.c and fdi.c - reminders to eliminate global variables (for multithread compatibility) - remove struct fdi_cab: due to the nature of the FDI API, we cannot preload all the cabinets; this appears to obviate the need for struct fdi_cab - "oppress" (that is, do not process) partial files which were continuations from another cabinet - more than one partial file can exist in a single cabinet (how!?) -- so move the partial file notification (and "oppression" that goes with it) into the loop that iterates through files
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- Jun 16, 2003
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retrieval of their interfaces via GetObjectInPath. Fix and clean dsound and dmusics objects allocation when initializing the performance object. Some stubs improvements.
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faster on my NVIDIA hardware) - small optimizations
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widechar classes. - fix a stupid bug in callback handling caught by Lionel. - add some forgotten IID on class factory (better if we want to active the code) - many cleanups on COM Macros (don't need A and W variants as they are the same)
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patch from Roderick Colenbrander.
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- GetDC does not lock in ReadOnly mode as it leads to problems with some D3D optimizations - added a fast Back => Front / Front => Back Blt fast path
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- Make it more closely resemble the native control - Add focus rectangle - Misc fixes and cleanups
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and Solaris as well.
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- RtlDoesFileExists_U as a stub - RtlDosSearchPath_U
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- some more preparations for GL-accelerated Blts - added debug code to compute FPS (nice when adding optimizations)
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Add names to NetBIOS transports, and eliminates loopback adapters from enumerated LAN adapters.
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Reserve TEB field for DPMI virtual interrupt flag.
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Some fixes based on patch by Ferenc Wagner.
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Replace SHOULD_PEND macro with a function.
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- Jun 14, 2003
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Alexandre Julliard authored
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