- Jan 01, 2000
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Alexandre Julliard authored
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- Dec 20, 1999
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- Dec 12, 1999
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- Nov 28, 1999
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- Nov 25, 1999
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- Removed hack for creating processes suspended now that it's implemented - Fixed ordinal numbering and added spec stubs - Fixed EnumConnections callback to fill in all parameters with valid data - Made direct play allocation/deallocation follow the same pattern as direct play lobby
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- Nov 04, 1999
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- Added start for global data manipulation - TODO list updated - Added some missing header file definitions - Added the ansi versions of dplay and dplobby - Fixed invalid macro for IDirectPlay4 - Cleaned up compiler warnings - More implementation, bug fixes and critical region protection
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- Oct 31, 1999
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- Oct 25, 1999
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a COM interface one never has to name the lpVtbl field explicitly.
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- Oct 13, 1999
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- Sep 28, 1999
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- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
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