- Sep 29, 1999
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- Minor improvements.
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- Sep 28, 1999
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Alexandre Julliard authored
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- Implemented new DirectPlay4 and DirectPlayLobby3 interfaces. - Implemented a class factory for dplay and dplobby. COM interfaces now work for dp and dpl. - Added a few more entries to dplayx.spec files. How do you find the ordinals? I just guessed :( - Seperated DirectPlay and DirectPlayLobby implementation into separate files. - Included some missing header file definitions. - Implemented the dplay dll in terms of the dplayx dll. I haven't tested it so it may not work... - A few bug fixes and a little new implementatioe.n - Updated document with a more detailed implementation plan.
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CLASS_E_CLASSNOTAVAILABLE from E_NOTAVAILABLE as documented. - Replaced memcmps with equivalent IsEqualCLSID or IsEqualGUID macros. - Changed "return 0;" with S_OK or DS_OK as appropriate.
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Alexandre Julliard authored
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Explorer work better.
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- Sep 27, 1999
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DLLs.
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discrimination. Fixed a few segptr/linear address bugs in WAVEHDR/MIDIHDR handling.
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discrimination.
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Got rid of hack on WAVEHDR's reserved field for 16/32 bit discrimination.
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discrimination.
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Add support for string based type ids.
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ES_WANTRETURN flag isn't set.
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Fixed MulDiv to deal better with negative numbers.
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with a client rectangle in device coordinates.
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DefButtonWndProc should process the WM_LBUTTONUP message.
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Alexandre Julliard authored
Make use of the per-thread signal stack (Juergen Lock). Fixed %fs in signal handler for non FS_sig case (Ulrich Weigand).
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- Sep 23, 1999
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Alexandre Julliard authored
'Admiral' Coeyman).
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closed after loosing the focus.
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colormap is black followed by white. Otherwise it creates a color bitmap.