Skip to content
GitLab
Explore
Sign in
Register
Primary navigation
Search or go to…
Project
wine
Manage
Activity
Members
Labels
Code
Merge requests
Repository
Branches
Commits
Tags
Repository graph
Compare revisions
Snippets
Build
Pipelines
Jobs
Pipeline schedules
Artifacts
Deploy
Releases
Package Registry
Container Registry
Model registry
Operate
Terraform modules
Analyze
Value stream analytics
Contributor analytics
CI/CD analytics
Repository analytics
Model experiments
Help
Help
Support
GitLab documentation
Compare GitLab plans
Community forum
Contribute to GitLab
Provide feedback
Keyboard shortcuts
?
Snippets
Groups
Projects
Show more breadcrumbs
Baby Joey
wine
Commits
5cb365ba
Commit
5cb365ba
authored
13 years ago
by
Francois Gouget
Committed by
Alexandre Julliard
13 years ago
Browse files
Options
Downloads
Patches
Plain Diff
include: Add some D3D import and include directives.
parent
e86ced4e
No related branches found
Branches containing commit
No related tags found
Tags containing commit
No related merge requests found
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
include/d3d10.idl
+3
-1
3 additions, 1 deletion
include/d3d10.idl
include/d3d10_1.idl
+2
-0
2 additions, 0 deletions
include/d3d10_1.idl
include/d3d11.idl
+10
-0
10 additions, 0 deletions
include/d3d11.idl
with
15 additions
and
1 deletion
include/d3d10.idl
+
3
−
1
View file @
5cb365ba
...
...
@@ -1592,7 +1592,9 @@ interface ID3D10Multithread : IUnknown
BOOL
GetMultithreadProtected
()
;
}
cpp_quote
(
"#ifndef D3D10_IGNORE_SDK_LAYERS"
)
cpp_quote
(
"/* FIXME: # include <d3d10sdklayers.h> */"
)
cpp_quote
(
"#endif"
)
cpp_quote
(
"#include \"
d3d10misc
.
h\"")
cpp_quote
(
"#include \"
d3d10shader
.
h\"")
cpp_quote
(
"#include \"
d3d10effect
.
h\"")
/*
TODO
:
Include
"d310sdklayers.h"
as
soon
as
it
exists
*/
This diff is collapsed.
Click to expand it.
include/d3d10_1.idl
+
2
−
0
View file @
5cb365ba
...
...
@@ -20,6 +20,8 @@ import "oaidl.idl";
import
"ocidl.idl"
;
import
"d3d10.idl"
;
cpp_quote
(
"#include <d3d10_1shader.h>"
)
typedef
enum
D3D10_FEATURE_LEVEL1
{
...
...
This diff is collapsed.
Click to expand it.
include/d3d11.idl
+
10
−
0
View file @
5cb365ba
...
...
@@ -21,6 +21,16 @@ import "ocidl.idl";
import
"dxgi.idl"
;
import
"d3dcommon.idl"
;
cpp_quote
(
"#include <d3d10_1.h>"
)
cpp_quote
(
"#ifndef D3D11_IGNORE_SDK_LAYERS"
)
cpp_quote
(
"/* FIXME: # include <d3d11sdklayers.h> */"
)
cpp_quote
(
"#endif"
)
cpp_quote
(
"#include <d3d10misc.h>"
)
cpp_quote
(
"#include <d3d10shader.h>"
)
cpp_quote
(
"#include <d3d10effect.h>"
)
cpp_quote
(
"#include <d3d10_1shader.h>"
)
typedef
D3D_SRV_DIMENSION
D3D11_SRV_DIMENSION
;
typedef
D3D_PRIMITIVE
D3D11_PRIMITIVE
;
...
...
This diff is collapsed.
Click to expand it.
Preview
0%
Loading
Try again
or
attach a new file
.
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Save comment
Cancel
Please
register
or
sign in
to comment